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Revamped weather system, 3 ascension options, and new forest biome with tons of customized foliage and babies, eggs, attacks??.
'Biome: New Forest'
New Forest biome 99% complete.
Moved all the sandworms to the desert.
Added all Gen1 variant dinos.
Dinos are colored based on biome.
'Weather'
Weather completely redone.
Swarms moved to swamp biome only.
Rain, snow, and hail can occur anywhere depending on temperature.
Hail and volcanic strike damage is random in extreme hot and extreme cold conditions. Watch out. (This will continue to be a both beatiful and difficult map.)
Lightning storms now active, impacting players and structures similar to Scorched Earth.
Most weather effects moved to buffs and are more efficient on PC. Almost no more per frame ticks.
'Fixed'
Fixed some mesh collision in City and Snow area.
Fixed ice wyvern spawn.
Fixed queen bee spawner, now in the mountains.
Fixed two holes in the swamp caves.
Fixed Manticore boss teleports and ascension.
Fixed Super Cold not going away.
Fixed floating grassland foliage.
Fixed a lot of supply drop locations.
Added:
Added 1 missing base Artifact.
Added AB Rockwell modified arena with teleports and ascension.
Added OSD x1 (Orbital Supply Drop) for Legendary difficulty.
Added ice ascension cave with 3 difficulties and related functionality. Cave still needs work.
Added 3 Zelos scroll collectibles for testing.
Added built-in map teleportation, spawn points need updating.
Added baby dinos and nests with Nest levels for rewards and challenges.
Killing the Manticore boss grants a 1 of 40 random world buff each time.
Other:
Set up cave functionality, streaming, fog, post process for ice ascension cave.
x3 ascension possible with Overseer, Manticore, and AB Rockwell.
3 Zelos scroll collectibles added for testing only.
Each player now has Nest level buff that upgrades and downgrades based on success.