RimWorld
The Brotherhood Compendium "Continued"
Ricky  [producent] 2 czerwca 2023 o 6:52
Bug Report
Pls post Bugs here
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Wyświetlanie 1-14 z 14 komentarzy
Eternal 28 lipca 2023 o 9:42 
As of 28. 7. 2023 I have encountered an issue preventing me from using this mod. After creating a new game with one of the scenarios I get an error log and an empty square with no pawns nor items. One of the things the log says that I am running a newer version of the game.

If it helps there is a full log:

https://gist.github.com/HugsLibRecordKeeper/3693ab84ed5fb73d0efabcd7d1855e84
Eternal 28 lipca 2023 o 9:47 
Despite the first spawn issue the mod seems to work.
Ricky  [producent] 29 lipca 2023 o 3:06 
Sorry that I was not so fast, but the bug is fixed.
Apporu 1 sierpnia 2023 o 12:10 
I can't seem to get friendly with the Enclave
Eternal 12 sierpnia 2023 o 11:00 
Początkowo opublikowane przez Ricky:
Sorry that I was not so fast, but the bug is fixed.
Thank you, it works now. You were super fast and steam forgot to notify me.
meiscool1212 11 lutego 2024 o 20:44 
not sure if this is a bug but the army variant of the T-51 is 40 less steel in cost while having the same stats. Doesn't feel correct but i have no idea.
TacoLite 26 kwietnia 2024 o 3:09 
I believe the error at 5:59:39 in this log, involving the Liberator "Big Boy", mentioning the string Description, is related to this mod.

https://gist.github.com/HugsLibRecordKeeper/7fe758b1987e723dea5f433dab697e1d
Ostatnio edytowany przez: TacoLite; 26 kwietnia 2024 o 3:09
Ricky  [producent] 26 kwietnia 2024 o 6:53 
Thank you for the tip including the logs. The error cannot be repeated from my side. Can you please send me a list of the mods used?
TacoLite 27 kwietnia 2024 o 19:13 
Sorry for the late reply, forgot to sub to this discussion for the alert(s). Here's a pastebin with my modlist, the only mod added since my last post was Locks. Sorry about the beefy mod list.

Mod List: https://pastebin.com/T4CcbLiK
FAUST 2 czerwca 2024 o 16:47 
Enclave helmet and enclave tesla helmet invisible(
Must be something on your end causing that as they look fine to me in my current playthrough.
As soon as the pawns arrive, they appear and disappear for a second. what is it?
Did the mod author quit?
Ricky  [producent] 15 marca o 0:58 
No, I haven't stopped, I just have a lot to do at the moment I think it will be better from May onwards
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