Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Callipygian Complete Overhaul [CCOO Released!]
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just.dont.do.it  [developer] 6 Jan, 2024 @ 4:21am
Future plans
Since I'll be doing some work on the CCO in the near future, I've decided to write up a short post on how I see the future of the mod.

Personally, I consider CCO to be mostly fine as it is - meaning, I'll try to abstain from introducting any risky and/or not well-tested changes that can skew balance or worse, people's perception of the mod. However, I'd work on patching out bugs as well as fixing things that are not really working as designed (even if they're working somehow).

Most other changes (inlcuding my own gradual work on improving the balance by reviewing all the units one-by-one) will be put into another mod (not yet published, will be rolled out in the next few months) codenamed CCOO - "Callipygian Complete Overhaul Overhauled".

If all of this would go well, then we'll have a nice system for playtesting more risky changes in another mod, and if they pass some minimal quality bar (of not causing mass complaints and/or breaking the game) - then some of those might get ported back to CCO to improve base experience. In other words, I'm setting up a "base" mod (CCO) and "experimental branch" mod (upcoming).

PS: Oh, and I'll be maintaining changelogs for CCO from now on, so you can look up what was updated in there.
Last edited by just.dont.do.it; 6 Jan, 2024 @ 4:23am
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just.dont.do.it  [developer] 18 Jan, 2024 @ 7:02am 
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