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I wonder how you ignite these Teleporters? This should not be possible as the inventory should not be accessible...
With the blood of 9001 Male Virgin Conan Players who play as males and down lots of Potions of Endowment or play as females with max cup size... or ones who give their horses potions of endowment despite the loading screen tip saying nae to do it.
.... Or i crossed some wires on which teleporters did what.... but that IS why they reset names with the regular ones.... so maybe the bug is somehow similar?
Also while you here replying. We had to remove Kurak from our server because it started spitting mod mismatch errors and this was after we had issues of the teleporters failing to generate any reaaal corruption regardless of the setting we used on the teleporters. And we were using your most recent version.
Yes I think you mean the normal transportory stones which you have to ignite. As we only use the modded ones I have no idea why their names are resetting. Maybe I can test this on the server.
Mod mismatches most likely are steam issues. Had this a couple of times and it always helps when users unsubscribe the mismatched mod and start the game. Then they will get the most updated version after the server tells them to subscribe.
I will implement an option in the future with which you can use the standard corruption instead of the lowered or distance based one.