RimWorld
Better Auto Slaughter
Ryzzoa  [desarrollador] 7 JUN 2023 a las 8:58
Compatibility Issues
Found issues with other mods? Report them here, but no guarantees that every mod can be compatible.
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Aquiles 31 JUL 2024 a las 2:38 
Hello, Ryzzoa. It seems incompatible with Animal Tab mod. If AT is loaded first, the icons for the slaughter menu and the filter options disappear. If BAS is loaded first, it is overwritten by AT.
Última edición por Aquiles; 31 JUL 2024 a las 2:39
Ryzzoa  [desarrollador] 31 JUL 2024 a las 7:49 
Thank you for reporting, I do see the same. Though it's not fully overwritten loading BAS first, which means there is a workaround until I can change the way I handle the animal tab to not be so overreaching (AKA fix this issue).

Load BAS first, and have the Options -> Mod Options -> BAS "Show auto slaughter button" toggled on, then use the knife icon next to the 'History' button.

I'll be out of town through this weekend, so hopefully that can hold you over til I can work on it starting Monday.
Aquiles 1 AGO 2024 a las 3:34 
Thank you very much, Ryzzoa. Would be too much to ask to replace the "Training" condition for "Fully Trained"? It is painful to see your hauling dogs auto-slaughtered when you have too many.
Ryzzoa  [desarrollador] 15 NOV 2024 a las 22:52 
Sorry it took so long to fix, but the mod should now work with Animal Tab and be able to be loaded in any order with it.

As for the Training/Trained I can look at adding a toggle for it, or maybe a new column for Fully Trained rather than a toggle.
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