RimWorld

RimWorld

A Brave New Frontier
 This topic has been pinned, so it's probably important
KarbonPanzer  [developer] 10 Jun, 2023 @ 6:57pm
Bug Reports
If you come across a problem, just tell me the problem here and I will try and solve it. Though if its a big problem post a harmony report with your bug report.
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Showing 1-10 of 10 comments
Tecuser01 23 Jun, 2023 @ 9:01am 
Hello i have an issue with the Infantry pouches and webbing where if i attempt to see the info on them it spits out these two errors:
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
2nd Error:
Exception filling window for Verse.Dialog_InfoCard: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.StatsReportUtility.DrawStatsWorker (UnityEngine.Rect rect, Verse.Thing optionalThing, RimWorld.Planet.WorldObject optionalWorldObject) [0x0044d] in <95de19971c5d40878d8742747904cdcd>:0
at (wrapper dynamic-method) RimWorld.StatsReportUtility.RimWorld.StatsReportUtility.DrawStatsReport_Patch4(UnityEngine.Rect,Verse.Thing)
at (wrapper dynamic-method) Verse.Dialog_InfoCard.Verse.Dialog_InfoCard.FillCard_Patch1(Verse.Dialog_InfoCard,UnityEngine.Rect)
at Verse.Dialog_InfoCard.DoWindowContents (UnityEngine.Rect inRect) [0x00294] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
The Medic pouch doesnt cause this issue. Also i should mention that i have 193 mods enabled so it might be difficult to find whats breaking it.
Last edited by Tecuser01; 23 Jun, 2023 @ 9:05am
Tecuser01 23 Jun, 2023 @ 9:24am 
Okay well its still putting out that error DESPITE having no mods other than this. and its the same error too!
KarbonPanzer  [developer] 23 Jun, 2023 @ 2:02pm 
Interesting but I'm 90% sure that you don't have Biotech. Because I changed the benefit of the items you are getting the error with is due to the stat modifier of those articles of clothing.
Muscle Russell 24 Jan, 2024 @ 8:53pm 
Something odd seems to have happened with the Flak Boots and Flak Gloves on the recent update; they no longer seem to provide protection to the feet or hands respectively.
KarbonPanzer  [developer] 25 Jan, 2024 @ 6:23am 
@Totally Not Evil Rakshasa, That's weird because I didn't edit those files at all.
vostov 17 Mar, 2024 @ 9:06am 
I'm not sure if this is due to me tweaking the cloth to be in different layers. The equipment, as shown in the picture of the pawn wearing it, seems to be off, especially the buckles and that adjuster for the webbing suspender.

https://steamhost.cn/steamcommunity_com/id/vostov/screenshot/2412313003425833752/

I recalled that the last time I played with the mod, the belt buckle and other parts looked exactly as you had intended them to be.
KarbonPanzer  [developer] 4 Apr, 2024 @ 7:34pm 
@vostov, I know the issue, its artifact and I have been trying to resolve it but it will take time to manually edit all textures to account for the issues.
vostov 4 Apr, 2024 @ 8:08pm 
Originally posted by KarbonPanzer:
@vostov, I know the issue, its artifact and I have been trying to resolve it but it will take time to manually edit all textures to account for the issues.

I see, thank you for your reply. I was wondering that was the cause of it.
General Cow 9 Dec, 2024 @ 10:08pm 
Hello, I seem to be having a issue regarding the production of all carapace related armor, I think you forgot to set which work skill matters for the quality of armor or something like that. Here is the log for the error:

Make_KP_Officer_Flak_Armor needs workSkill because it creates a product with a quality.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GenRecipe.PostProcessProduct_Patch4 (Verse.Thing,Verse.RecipeDef,Verse.Pawn,RimWorld.Precept_ThingStyle,Verse.ThingStyleDef,System.Nullable`1<int>)
DMD<>?-1968735232:Verse.GenRecipe+<MakeRecipeProducts>d__0.MoveNext_Patch0 (Verse.GenRecipe/<MakeRecipeProducts>d__0)
VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch/<Postfix>d__3:MoveNext ()
System.Collections.Generic.List`1<Verse.Thing>:.ctor (System.Collections.Generic.IEnumerable`1<Verse.Thing>)
System.Linq.Enumerable:ToList<Verse.Thing> (System.Collections.Generic.IEnumerable`1<Verse.Thing>)
Verse.AI.Toils_Recipe/<>c__DisplayClass3_0:<FinishRecipeAndStartStoringProduct>b__1 ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.Toils_Recipe/<>c__DisplayClass2_0:<DoRecipeWork>b__1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch6 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
KarbonPanzer  [developer] 9 Dec, 2024 @ 10:55pm 
@General Cow, No the issue was worse, a single space broke the entire process for crafting. This patch should fix the issue.
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