Project Zomboid

Project Zomboid

Computer Games & Command Line Interface
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McCog 23 Jul 2023 @ 4:45am
missing text+ can power with generator only.
Maybe because I'm using linux? The error logs reference nothing about the mod and the only errors that came up where "WARN : General , 1690110938794> TextManager.Init> font "MediumNew" not found in fonts.txt
WARN : General , 1690110938794> TextManager.Init> font "AutoNormSmall" not found in fonts.txt
WARN : General , 1690110938795> TextManager.Init> font "AutoNormMedium" not found in fonts.txt
WARN : General , 1690110938795> TextManager.Init> font "AutoNormLarge" not found in fonts.txt
WARN : General , 1690110938804> TextManager.Init> font "DebugConsole" not found in fonts.txt" This was the only mod loaded when last tested.
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Voldar  [pengembang] 24 Jul 2023 @ 3:37am 
seems like the translations aren't working for some reason... what is the language you have configured? English or another one?
McCog 24 Jul 2023 @ 10:31am 
English.
Voldar  [pengembang] 25 Jul 2023 @ 3:29am 
thats so weird... :( can you try change the language to another one? like Spanish, Italian, German...? just to see if happens the same
McCog 25 Jul 2023 @ 6:01pm 
Thats a good idea. I will try that.
McCog 25 Jul 2023 @ 6:23pm 
I tried it with Spanish. Same results. All other mods with translation work except for this one.
McCog 26 Jul 2023 @ 12:20am 
I am using a Linux OS. Your mod contains .fon font files which are unavailable for Linux support. Could that be why the text is missing?
Voldar  [pengembang] 26 Jul 2023 @ 2:21am 
If you don't mind, can you name one of the mods you are using just to compare the translation files? I'll check the font files too you mentioned thanks!
Terakhir diedit oleh Voldar; 26 Jul 2023 @ 2:21am
Voldar  [pengembang] 26 Jul 2023 @ 3:58am 
Thanks McCog I will check it one of these days and try see whats going on with your issue... I'm sorry for you man :(
McCog 26 Jul 2023 @ 4:28am 
No problem :)
McCog 26 Jul 2023 @ 10:47am 
BTW I Believe in "clientCLIEvents.lua" on Line#9 replacing "if v:getSquare():haveElectricity() then"
with "if v:getSquare():haveElectricity() or (SandboxVars.ElecShutModifier > -1 and GameTime:getInstance():getNightsSurvived() < SandboxVars.ElecShutModifier) then" will allow for both the generator AND grid to power it. Seemed to work for me.
McCog 26 Jul 2023 @ 12:25pm 
Fixed missing translation. All that needs to be done is to rename the folder "translate" to "Translate". I don't know why it just needed a capital T. Lmao
Voldar  [pengembang] 27 Jul 2023 @ 12:45pm 
Lots of thanks McCog, Linux paths are case sensitive and Translate folder should be with capital letter so.... All credits mention you on the release notes! hope steam workshop replaced the folder with the new name
Voldar  [pengembang] 28 Jul 2023 @ 1:16am 
For those that are having the same issue about translations after the update, find the downloaded mod files and delete them in order to re-download all files
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