XCOM 2
[WOTC] Raider Relations
RedDobe  [developer] 13 Jun, 2023 @ 1:50pm
BUG REPORTS
Post any bug reports here. If you can, enable logging by setting bLog = true in XComRaiderRelations.ini. Then load your save, recreate the problem, enter the console command RaiderRelationsPrintStates and send me a copy of the launch.log file.
Last edited by RedDobe; 6 Aug, 2023 @ 10:25pm
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Showing 1-15 of 70 comments
RedDobe  [developer] 14 Jun, 2023 @ 11:27am 
If you can, enable logging by setting bLog = true in XComRaiderRelations.ini. Then load your save, recreate the problem and send me a copy of the launch.log file.
silverleaf1 14 Jun, 2023 @ 11:14pm 
@RedDobe I have encountered an unexpected result. A covert action appeared to locate a raider faction. I equipped a squad to do the mission and when I did I got the warning that the squad had unneeded equipment, usually an indication that some risks have been countered. Despite that the extreme risk of raider ambush remained, which means that good equipment is necessary.
silverleaf1 15 Jun, 2023 @ 7:46am 
@RedDobe For some reason the list of raider factions in the commander's headquarters has vanished. I can open the raider management menu but no factions are listed; one was previously listed.
RedDobe  [developer] 15 Jun, 2023 @ 7:50am 
Originally posted by silverleaf1:
@RedDobe I have encountered an unexpected result. A covert action appeared to locate a raider faction. I equipped a squad to do the mission and when I did I got the warning that the squad had unneeded equipment, usually an indication that some risks have been countered. Despite that the extreme risk of raider ambush remained, which means that good equipment is necessary.
Are you using CI? My guess is that I need to add the ambush risk to their list that pops up that warning since that’s a CI feature.
RedDobe  [developer] 15 Jun, 2023 @ 8:00am 
Originally posted by silverleaf1:
@RedDobe For some reason the list of raider factions in the commander's headquarters has vanished. I can open the raider management menu but no factions are listed; one was previously listed.
While I appreciate your reports, I cant reacreate the problem on my end, I need more information from you, if enable the mod log and send me that with a copy of your game save that would be the only way I can look into it.
LeyShade 26 Jun, 2023 @ 4:29am 
@Silverleaf1 - RedDobe is currently waiting on work from me and Stukov that's delayed due to health issues. Your problem may be related to the delayed work, so please be patient, and I will check compatibility between the two factions independently.
RedDobe  [developer] 26 Jun, 2023 @ 7:37am 
Originally posted by silverleaf1:
I have gotten a faction all the way to brotherhood but no items have even shown up for sale from the faction, the SCP Foundation. I am also using the mod, Raider Faction: SCP Foundation Mobile Task Forces, along with it.
I really don't know what that mod does behind the scenes, but I am just going to mark it not compatible with SCP Foundation Mobile Task Forces LITE.
silverleaf1 26 Jun, 2023 @ 8:47am 
I will remove the SCP Foundation Mobile Task Forces Lite and see what happens.
Darkswirl 29 Jun, 2023 @ 11:14am 
The reward for the covert action, "Help Raiders Against Raiders", is so long that it cuts off the second faction's name when using the vanilla UI. If possible, I'd suggest dropping the "Headquarters" part.

I'm not sure what UI mod you're using in the screenshots, as I can't find it, myself.
RedDobe  [developer] 29 Jun, 2023 @ 2:02pm 
Originally posted by silverleaf1:
I had a raider base mission and because I was on good terms with the faction, one of its soldiers joined the mission against his own base. Is that intended to happen?
Not intentional, I will add an exclusion for that.
RedDobe  [developer] 30 Jun, 2023 @ 10:19am 
Originally posted by Darkswirl:
The reward for the covert action, "Help Raiders Against Raiders", is so long that it cuts off the second faction's name when using the vanilla UI. If possible, I'd suggest dropping the "Headquarters" part.

I'm not sure what UI mod you're using in the screenshots, as I can't find it, myself.
You can change this in the localization files.
RedDobe  [developer] 30 Jun, 2023 @ 7:31pm 
Originally posted by Darkswirl:
Using the SCP faction mod, and I just had a mission to discover the Chaos Insurgency's base. The sitrep, Chaos Insurgency Hit-And-Run (which spawns a squad) was also on this mission, and the two Chaos Insurgency squads were hostile to each other.

Probably just an oversight due to how the game handles squads from factions and squads from sitreps.
SCP foundation is a little confusing, I believe it has 7 raider base sitreps and 3 that are just normal sitreps. I had to make each raider base have relations with each other. But I am going to be sending out an update that allows you to add alternate sitrep names for a faction to handle the ones that don't have bases. For example the GOC raider faction mod has an additional sitrep named 'GOCDeathSquad' that I can add to the "UNGOC Military Base" so that it is associated with the same faction.
Last edited by RedDobe; 4 Jul, 2023 @ 7:57am
LeyShade 2 Jul, 2023 @ 6:07am 
Originally posted by Darkswirl:
Using the SCP faction mod, and I just had a mission to discover the Chaos Insurgency's base. The sitrep, Chaos Insurgency Hit-And-Run (which spawns a squad) was also on this mission, and the two Chaos Insurgency squads were hostile to each other.

Probably just an oversight due to how the game handles squads from factions and squads from sitreps.

Chaos Insurgency is a seperate raider faction and mod to the SCP one's, though does work off similar internal logics.

The easiest way to prevent this is to add an exclusion in the sitrep effect for the raider faction itself so that it doesn't spawn it's own sitreps with each other, if faction-internal wars are not your thing =)
RedDobe  [developer] 2 Jul, 2023 @ 9:00am 
Originally posted by silverleaf1:
@RedDobe On stronghold missions raider soldiers can show up. In the Ascension Chamber such soldiers show up in the count icon, but do not lower the count when they get on the exit platform. As I did expect they do not make it to the second part of the mission.
I excluded any missions with a tactical transfer. Strange.
silverleaf1 4 Jul, 2023 @ 4:39am 
XCOM relation with the SCP Foundation Hammer Down faction was 100 before a mission where the faction was active. Unexpectedly the faction was hostile so I had to eliminate them. Despite eliminating their soldiers during the mission my score with the faction is still 00. It is clear that they are supposed to be at least friendly since the faction is offering me equipment.
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