Garry's Mod

Garry's Mod

Phys' Texturizer Lab
Physics Dude  [developer] 15 Jun, 2023 @ 8:42am
How to put custom texturizer textures in your post processing tab.
This addon has a built-in texture browser you can use to browse and apply any previously-generated texture as the post-processing effect. You can open it via the Utilities tab of your spawn menu.

But what if you want to put your favorite textures in the Texturize section of your Post Processing tab in your spawn menu?

How to:
  1. Create a folder in your garrysmod/addons folder and name it anything you want.
  2. In that folder, make two folders called lua and materials
  3. In the materials folder, make another folder called my-cool-textures
  4. In your my-cool-textures folder, copy all the texture .png files you want to use. (these are generally 1px by 8px tall .png images, but can also be 64px by 512px if you want to get creative)
  5. Inside the lua folder from step 2, make a folder called autorun
  6. Finally in the autorun folder, make a file called my-cool-textures.lua and open it in your favorite text editor.
  7. Add a line like you see below for each texture you copied over in step 4. Make sure you replace "LABTEXTURE69" and "TITLETEXT" with a unique name for each texture.
    list.Set( "TexturizeMaterials", "TITLETEXT", { Material = "my-cool-textures/LABTEXTURE69.png", Icon = "my-cool-textures/LABTEXTURE69.png" } )
  8. Save your file, then (re)boot up Garrys Mod and enjoy your new textures!
  9. (Optional) upload your collection to the workshop. Just make sure you replace"my-cool-textures" with something more unique.
Last edited by Physics Dude; 15 Jun, 2023 @ 8:45am