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Also, I can notice overall decrease performance.
Other issue : The "rewind" command from the debug console is bugged on The Future floor, some props, enemies and neutral monsters doesn't respawn. For example, a Exchange beggar didn't respawn, there was several walls who did not too and the flying ghosts increasing in size spawned at the same place but had a completely unregular pattern, like they're trying to follow the rocks they were attached to but they were missing, unpredictable.
Screenshot[imgur.com]