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-------------- English:
> Really nice.
Thank you, I'm glad you like the mod!
> Can I ask if the image on the card face is pic or rendered? Are the colors fixed?
The game has image in the circle as a picture and has a template for the rest of the card.
> Is it possible to customize the colors of the card faces, or add colors to special cards.
Yes, I believe so.
For example, the card modding allows setting a "_MyPalette" which can have custom colors:
The modding info is in this message:
https://steamhost.cn/steamcommunity_com/app/1948280/discussions/0/3808407695150942526/
> Right now it's all pinkish-purple and it's hard to tell and tiresome to look at!
I'm not sure what you mean. Are you talking about the border that this mod adds? That should be pure red.
Also, are you asking for the mod to be changed? As in to change the color of the card,icon, or border color?
----------- 中文
> 真的很不错。
谢谢,很高兴你喜欢这个修改!
> 请问卡面上的图像是素描还是渲染的?颜色是固定的吗?
游戏中圆圈内的图像是图片,其余部分是模板。
> 是否可以自定义卡面颜色,或为特殊卡添加颜色?
是的,我认为可以。
例如,卡面修改允许设置一个"_MyPalette",它可以有自定义颜色:
修改信息在这条信息中:
https://steamhost.cn/steamcommunity_com/app/1948280/discussions/0/3808407695150942526/
> 现在,它的颜色都是粉紫色的,很难分辨,看着也很累!
我不太明白您的意思。 你说的是这个修改器添加的边框吗? 那应该是纯红色的。
另外,您是要求更改修改器吗? 是改变卡片、图标的颜色还是边框的颜色?
你是第一个会用中文回复的MODer。也非常感谢你提供了官方的文档,我昨天还在尝试寻找它。我会阅读它。
Really appreciate your reply,
You are the first MODer who can reply in Chinese. Also thank you very much for the official documentation, I was still trying to find it yesterday. I will read it.
>I'm not sure what you mean. Are you talking about the border that this mod adds? That should be pure red.
Also, are you asking for the mod to be changed? As in to change the color of the card,icon, or border color?
>我不太明白您的意思。 你说的是这个修改器添加的边框吗? 那应该是纯红色的。
另外,您是要求更改修改器吗? 是改变卡片、图标的颜色还是边框的颜色?
是的我想修改卡片的颜色,无论是边框或者是颜色。比如将储存的和生产的颜色区分开,因为将画面视角缩小到最远的情况下,很难分辨每一种卡片。如果能在你的MOD上进行这个项目改造,可能会更快的选择。
Yes I want to modify the color of the card, either the border or the color. For example, separate stored and produced colors, because it is difficult to distinguish each card when zooming out to the farthest perspective. Might be a quicker option if this item modification could be done on your MOD.
类似可以达成以下颜色
比如
1、建筑-生产
颜色参考:淡粉红色
十六进制原色值代码:#FFC0CB
2、建筑-储存
颜色参考:淡橙红色
十六进制原色值代码:#FFB6C1
3、建筑-普通
颜色参考:淡红色
十六进制原色值代码:#FFA07A
以上颜色都在红色体系中,但是又有一定区分,可以保证在大片建筑中可以快速找到自己需要的建筑。
My intention is to modify the color of the card surface, but it seems that there is no corresponding classification.
Similar to the following colors can be achieved
for example
1. Construction-production
Color Reference: Pale Pink
Hexadecimal primary color value code: #FFC0CB
2. Construction-storage
Color reference: light orange red
Hexadecimal primary color value code: #FFB6C1
3. Construction - Normal
Color reference: light red
Hexadecimal primary color value code: #FFA07A
The above colors are all in the red system, but there are certain distinctions, which can ensure that you can quickly find the building you need in a large number of buildings.
I think you are looking for:
CardData.HasUniquePalette
CardData.MyPalette
You should be able to loop through all of the CardData's in the game during the mod's Ready() function.
And I can't speak Chinese, but DeepL.com does ;)
------------------
听起来有可能。 如果您说的是现有的卡,那么您可能需要更改每张卡的数据。
我认为您正在寻找
CardData.HasUniquePalette
CardData.MyPalette
您应该可以在 mod 的 Ready() 函数中循环查看游戏中的所有 CardData。
我不会说中文,但 DeepL.com 会;)