Starbound

Starbound

[ex] SV-C
Friendly fire attacks
this is everything that is hitting me, I don't know if this is due to some mod incompatibility

Most of the damages are from explosions/ impact effects (I'm calling them all explosions)
most of the attacks deal damage to the player
things that damage the player can also hurt friendlies

form 1 ("megaman" cannon):
m1: the explosion hurts the projectile doesn't
m2: the explosion from the primary projectile deals 1 damage, nothing else deals damage
shift+m1: the explosion when the ball disappears deals 1 damage
shift+m2: explosions deal 1 damage (3 if all hit)
up+m1: All good
up+m2: all explosions deal 1 damage

form 2 (long cannon):
m1: Impact explosion deals damage if targeting nearby block or enemy (doesn't always hit enemies that it should)
m2: Explosions sometimes deal damage sometimes not ???
shift+m1: All good
shift+m2: Explosions deal damge
up+m1: All good
up+m2: All good

form 3 (gatling cannon):
m1: Impact explosion deals damage if targeting nearby block or enemy
m2: Explosion deals 1 damage
shift+m1: can directly hurt the player
shift+m2: all good
up+m1: Explosions deal damage
up+m2: explosions deal damage

form 4 (shotgun):
m1: Impact explosion deals damage if targeting nearby block
m2: Disappearing explosion deals damage
shift+m1: The initial bounce impact deals damage, nothing else does despite having lots of explosions
shift+m2: All explosions can hit the player, the rain projectiles can directly hit the player
up+m1: Initial impacts can hit the player
up+m2: All explosions

form 5 (sniper):
m1: All good (can hit friendlies, explosion might be too far away due to sniper's size)
m2: Accessory projectile explosions deal damage
shift+m1: Explosions deal damage
shift+m2: Explosions deal damage
no up variations

form 6 (sword):
m1: All good
m2: All good/NA
shift+m1: explosions deal damage
shift+m2: explosions deal damage
Shift+up+m1: explosions deal damage
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Showing 1-3 of 3 comments
rightfuldeathray 2 Jul, 2023 @ 11:36pm 
bless your soul, and no... thank YOU.
I'm playing with this think like I'm a child now, no, like a caveman who tasted fanta or something. I need the neuron activated meme.
Last edited by rightfuldeathray; 2 Jul, 2023 @ 11:40pm
rightfuldeathray 9 Jul, 2023 @ 12:09am 
Originally posted by kepi.:
Originally posted by blood gulch halo 2:
alright pushed an update that should fix most of these, ty
Hey uh the beam cannon (type 2 of the weapon) hurts me and allies...
today is the first day that a lot of them have broken [for me] again,
I'll try to push a new list, but yeah form 2 primary now directly deals damage to the player while using
Last edited by rightfuldeathray; 9 Jul, 2023 @ 12:09am
rightfuldeathray 9 Jul, 2023 @ 12:37am 
to be clear I'm only checking for damage to player not npc's if someone else cares to check that go for it. I'm also checking by just playing around with it so my results might not be perfect.

form 1 ("megaman" cannon):
m1: explosions deal damage to player
m2: all good
shift m1: all good
shift m2: all good
up m1: all good
up m2: every projectile and the target things can damage player maybe explosions too

form 2 (long cannon):
m1: using this at all deals damage and enough to where I can't test for additional ways it may or may not damage the player. I die too quick.
m2: all good
shift m1: all good
shift m2: all good
up m1: all good
up m2: all good

form 3 (gatling cannon):
m1: can damage player (I cant tell if it's projectiles or impact effects)
m2 all good
shift m1: all good
shift m2: all good
up m1: all good
up m2: all good

form 4 (shotgun):
m1: can damage player I think it's impact effects.
m2: all good
shift m1: all good
shift m2: all good
up m1: all good
up m2: seems to be the same as m2, was it different before or was I not paying attention? all good

form 5 (sniper): All Good
m1: all good
m2: all good
shift m1: all good
shift m2: all good
no up variations

form 6 (sword):
m1: all good
m2: NA
shift m1: all good
shift m2: all good
shift up m1: all good
up m2: explosions created by bot projectiles deal damage
Last edited by rightfuldeathray; 9 Jul, 2023 @ 12:40am
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