Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
ag_ALICEpack_DesertCamo:zombie.inventory.types.InventoryContainer@740ae9c0over maximum capacity of 48.0
WARN : General f:19966, t:1738664681982> ItemContainer.setCapacity > Attempting to set capacity of Base.Bag_ALICEpack_DesertCamo:zombie.inventory.types.InventoryContainer@740ae9c0over maximum capacity of 50
WARN : General f:20115, t:1738664684462> InventoryContainer.setCapacity > Attempting to set capacity of Base.Bag_ALICEpack_DesertCamo:zombie.inventory.types.InventoryContainer@740ae9c0over maximum capacity of 48.0
WARN : General f:20115, t:1738664684462> ItemContainer.setCapacity > Attempting to set capacity of Base.Bag_ALICEpack_DesertCamo:zombie.inventory.types.InventoryContainer@740ae9c0over maximum capacity of 50
WARN : General f:20265, t:1738664686971> InventoryContainer.setCapacity > Attempting to set capacity of Base.Bag_ALICEpack_DesertCamo:zombie.inventory.types.InventoryContainer@740ae9c0over maximum capacity of 48.0
WARN : General f:20265, t:1738664686972> ItemContainer.setCapacity > Attempting to set capacity of Base.Bag_ALICEpack_DesertCamo:zombie.inventory.types.InventoryContainer@740ae9c0over maximum capacity of 50
WARN : General f:20414, t:1738664689473> InventoryContainer.setCapacity > Attempting to set capacity of Base.Bag_ALICEpack_DesertCamo:zombie.inventory.types.InventoryContainer@740ae9c0over maximum capacity of 48.0
WARN : General f:20414, t:1738664689473> ItemContainer.setCapacity > Attempting to set capacity of Base.Bag_ALICEpack_DesertCamo:zombie.inventory.types.InventoryContainer@740ae9c0over maximum capacity of 50
WARN : General f:20562, t:1738664691972> InventoryContainer.setCapacity > Attempting to set capacity of Base.B
Has the mod maker talked about this at all?
`function: render -- file: ToolTipInvOverride.lua line # 29 | MOD: Dynamic Backpack Upgrades (B42)
function: render -- file: KATTAJ1_TooltipFixer.lua line # 13 | MOD: KATTAJ1 Clothes Core
java.lang.RuntimeException: Object tried to call nil in render
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:954)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.render(UIElement.java:2005)
at zombie.ui.UIManager.render(UIManager.java:410)
at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1331)
at zombie.gameStates.IngameState.renderframeui(IngameState.java:1317)
at zombie.gameStates.IngameState.renderInternal(IngameState.java:1456)
at zombie.gameStates.IngameState.render(IngameState.java:1406)
at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:28)
at zombie.GameWindow.renderInternal(GameWindow.java:468)
at zombie.GameWindow.frameStep(GameWindow.java:940)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`