Project Zomboid

Project Zomboid

Wallpapers and More Paint Options
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Birget  [udvikler] 5. juli 2023 kl. 11:44
Bugs
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Viser 1-15 af 62 kommentarer
Этот мод ломает появление лекарств из мода immersive medicine. Выяснила методом исключения. Проблема решается после отключения именного этого. Надеюсь найдете решение
Birget  [udvikler] 7. juli 2023 kl. 11:32 
Oprindeligt skrevet af Ava Braer:
Этот мод ломает появление лекарств из мода immersive medicine. Выяснила методом исключения. Проблема решается после отключения именного этого. Надеюсь найдете решение

Починила) Спасибо за репорт)
SP4RTAN 7. juli 2023 kl. 11:48 
I added the mod mid-save and got this error. Doesn't seem to cause any major issues.

`attempted index: PainterTruckBed of non-table: null
function: Wallpapers_VehicleDistributions.lua -- file: Wallpapers_VehicleDistributions.lua line # 3 | MOD: Wallpapers and More Paint Colors
java.lang.RuntimeException: attempted index: PainterTruckBed of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Birget  [udvikler] 7. juli 2023 kl. 12:34 
@SP4RTAN thanks! I think I made a mistake in this file. But as its not critical and I cannot recreate it in my game I'll fix in future update (maybe on next friday).
Лучшая

Oprindeligt skrevet af Birget:
Oprindeligt skrevet af Ava Braer:
Этот мод ломает появление лекарств из мода immersive medicine. Выяснила методом исключения. Проблема решается после отключения именного этого. Надеюсь найдете решение

Починила) Спасибо за репорт)

Лучшая <3
Quill 8. juli 2023 kl. 19:16 
I got this error when loading into a save

`attempted index: PainterTruckBed of non-table: null
function: Wallpapers_VehicleDistributions.lua -- file: Wallpapers_VehicleDistributions.lua line # 3 | MOD: Wallpapers and More Paint Colors
java.lang.RuntimeException: attempted index: PainterTruckBed of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Viper 9. juli 2023 kl. 0:37 
just wanted to note to the author that I got the same error regarding Wallpapers_VehicleDistributions line 3 PainterTruckBed yada yada yada. Since you mentioned it's non-critical, I'll ignore it and play.

edit: fresh game start btw, not added to an existing save
Sidst redigeret af Viper; 9. juli 2023 kl. 0:39
MoonSpirit76 9. juli 2023 kl. 16:24 
У меня тоже появляется ошибка при загрузки игры. Это чистый сейв. новая игра. Правда модов много.

`attempted index: PainterTruckBed of non-table: null
function: Wallpapers_VehicleDistributions.lua -- file: Wallpapers_VehicleDistributions.lua line # 3 | MOD: Wallpapers and More Paint Colors
java.lang.RuntimeException: attempted index: PainterTruckBed of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Birget  [udvikler] 9. juli 2023 kl. 21:03 
@MoonSpirit76


Я исправлю в обнове ближе к пятнице, оно ничего не ломает, поэтому не стала сразу править, чтоб не было 2 обновы за 10 минут
MoonShi 10. juli 2023 kl. 8:48 
Дратути, собственно есть мод который убирает кассеты из мира зомбоида, и засовывает их в паки. чтобы у вас в луте не было кассетного апокалипсиса. Вы открываете пак и вам падает рандомное количество кассет из него. Собственно вот этот мод https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2914213621
Так вот, ваш мод мадам ломает этот мод, и из паков перестают падать и кассеты и виниловые пластинки, почините позязя. :rbrb4:
Birget  [udvikler] 10. juli 2023 kl. 23:28 
@Мунши TTV MoonShi переподпишись на мой мод, у тебя почему-то не обновились файлы Distributions на последнюю версию, это поможет их заново скачать уже правильные. Из-за них такие проблемы.
Jane Helldiver 11. juli 2023 kl. 23:57 
This error is consistent at game start up as well as common in both SP and MP when there are other mods present.

I'm having a hard time pin-pointing what mods are not compatible, but whenever I bring up the context menu, the error pops up and wallpaper does not even appear in the "apply wallpaper" context menu.

The paints all work right alongside the vanilla paint menu, so I suspect one or more UI mods or other crafting mods may be overwriting the wallpaper section of the menu.
Gulluoglu 14. juli 2023 kl. 8:57 
I have a weird situation where this mod conflicts with my loot tables, and I'm not sure how to solve it.

When I have this mod enabled, cars stop having things in the trunk/glove box, and all modded magazines, books, guns, etc. no longer show up in my game. The only non-vanilla loot I can find are the unique paints/wallpapers from this mod. Moving this mod around in the load order didn't solve it.
Birget  [udvikler] 14. juli 2023 kl. 10:17 
@Gulluoglu try to resub to mod. I assume steam didn't update old bugged distribution file.
peteR 75hz 18. aug. 2023 kl. 8:54 
From latest update:
Inside the "Doorframes" option under "Mouldings and Detailing" there are different types of doorframes, but all options seems to be building the same doorframe (the white one)

Question:
Are you open to translations? I've done the Brazilian-Portuguese one ;)
Sidst redigeret af peteR 75hz; 18. aug. 2023 kl. 8:54
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