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Een vertaalprobleem melden
'they had an anime girl on it so we just replaced it with our own' what? bruh
you didn't make this, Bungie did, you don't deserve credit for this, Bungie does, you just ported the content and made it function on MCC, please respect that and get your head out of your bums
It wasn't a stylized pinup like you implied but I don't think I could convince you to believe me on any of what I say anyways as you seem adamant that Bungie work has been defaced. I'm not sure what you mean by taking credit from Bungie though. Last I checked the original credit to the work is entirely to the original Bungie folks, Gearbox Software, and the people at 343i who made it possible for these assets to get out to the public. The specific tasks the Digsite team did was porting assets to MCC as you mentioned prior, filling in missing gaps whether it be from incompleteness (most guns lacked sounds and first person models) or questionable legal rights (Microsoft's choice to deem what is kosher for release btw), and lastly part of the Digsite team was comprised of the 343i side who handled communication with original Bungie devs as well as sorting out many of the assets to bring into the game.
If you are referring to the "replaced Bungie flag," the "Crash Site" level where the Digsite flag appears in is an original level by some of the members of the Digsite team that just utilizes the "spasm.map" test map as a base. None of the scenario for that level existed prior to this year. The inclusion of the flag for the end cutscene was meant as a nod to the original history of the Mac World trailer. I'm sorry you find it all to be a insult to the history and prior work done by Bungie but by all means if you'd like to remove the anime decal from the Warthog, the mod tools make the task quite straightforward and I can explain how to do so if you'd like.
Possibly what I was thinking. I remember Bungie coming up with lots of clever forward thinking ideas for Halo multiplayer even back before the Microsoft buyout. Wish I could find it for the life of me but I remember there was a German interview regarding Halo where one of the developers mentioned the plan for the multiplayer to have in game voice chat with distance attenuation. The idea was that if you needed to communicate with teammates too far away to hear you, you'd maybe wave to them using the emote system that the third person era builds of Halo had. This kind of forward thinking is part of why I theorize that the "netgame" name and the very placeholder nature of the emblems were signs that they were thinking of player emblems as early as 1998/1999. I haven't gotten the chance to ask an old Bungie developer about it before, maybe Paul Russel or Marcus Lehto would remember?
Geez you seem like quite the... well you know.
"they had an anime girl on it so we just replaced it with our own' what? bruh"
safe to assume it was copyrighted, that's the most obvious reason they would change it.
And like they said how about you download the same tools digsite uses and make whatever version of the map you think doesn't disrespect Bungie or whatever.