Garry's Mod

Garry's Mod

Synthrobatics - Dynamic AI Map
multiplayer check triggers in singleplayer
otherside:
1
cant play the map, when i enter it, it kills me and then bot says that i cant play it in "multiplayer"(im in singleplayer, with no other addons enabled)

Alexscott20:
2
literally impossible. I dont know how it could be doing that if you arent playing in multiplayer

otherside:
3
is there any way i can cut out multiplayer check? ive decompiled map and checked scripts but ive got no idea what to do
4
or ent_fire * kill command could work i hope
5
for now i just done "ent_remove_all trigger_hurt" in console but i think it killed 9 more trigger_hurts on the map :D
6
ye, it killed spinny things
7
and black figure is there

Alexscott20:
8
see, there is no script. Its through triggers, so what im saying is it should be impossible to trigger the start trigger twice unless youre playing in multiplayer.
otherside:
9
i meant triggers near player by scripts
10
near player start*

Alexscott20:
11
you spawn in a different room.

otherside:
12
yeah but near real player start in black box almost no triggers
13
and removing them doesent removes "him", i think that removing "him" teleport destination(or destinations) and kill trigger at spawn will fix it but i still want to find the reason of it detecting multiplayer
Last edited by otherside!? nah; 10 Aug, 2023 @ 4:45pm
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Alexscott20  [developer] 10 Aug, 2023 @ 5:09pm 
i mean how it works is you spawn in, it hits the trigger adding 1 to a disabled math counter that only enabled after you hit the trigger. So if the trigger it triggered again, which is impossible unless you die, then the math counter is triggered and the multiplayer stuff happens.
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