RimWorld
Better Nutrifungus
Coldcrow  [desarrollador] 2 AGO 2023 a las 12:21 p. m.
Bug Reports
Drop your bugs here with as much information as you can, including your current mod list, and output from your debug log.
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GeodesicDragon 27 JUL a las 11:37 a. m. 
My fungus is still dying when exposed to light. I'm growing it on tilled soil from the Tilled Soil mod, and using a wall sun lamp from the Wall Light mod, if that helps.

ETA: It also happens if I try growing them in a hydroponics basin with the vanilla Sun Lamp.
Última edición por GeodesicDragon; 27 JUL a las 11:52 a. m.
Bubble Boi 31 JUL a las 5:02 p. m. 
Looks like the 1.6 patch added a new flag to the base cave plants that kills them in light, adding the following line to the current xml of this mod seemed to resolve the issue for me:
<!--set false die in light flag-->
<Operation Class="PatchOperationConditional">
<xpath>/Defs/ThingDef[defName="Plant_Nutrifungus"]</xpath>
<success>Always</success>
<match Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[defName="Plant_Nutrifungus"]/plant</xpath>
<value>
<diesToLight>false</diesToLight>
</value>
</match>
</Operation>
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