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Not to mention, there's probably a bunch of guys who would like to create some kind of a Silent Hill video which takes place in your map.
The workaround was to convert the brushwork to simplified models via Propper.
It's not a huge hindrance given animation can fake collision, but either way it's unfortunately the only solution for such a detailed map.
What I plan to do at some point, is put some basic invisible clips in the ground areas of the houses to at least allow you to record yourself walking inside.
Long story short being that because I had to convert the houses to mdl props, they are no longer as well lit as they would be as standard brush work.
Perhaps someday I'll see if I can revisit some of the elements in this map to work that out.
Do i need to get certain textures to fix the fence problem?
Sorry about that. I moved the contents of that folder to a sub-folder a while back.
http://downloads.thedalokohsclub.com/zip/Suburbia_Fence_Fix_V2.zip
This link should work.