Project Zomboid

Project Zomboid

darlak's Ammo Pouch
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somewhatfrog 12 Sep, 2023 @ 12:08pm
Bug? Pouches disappear when trying to wear.
Context menu options to Wear in game appear as:
ContextMenu_Wear_Full
ContextMenu_Wear_Empty

Other people on the server doesn't seem to have that error. Though I guess I am the only one playing on Linux.
Reinstalling the mod doesn't help. Here is the only error:

----------------------------------------- function: createItem -- file: ISClothingExtraAction.lua line # 75 | Vanilla function: perform -- file: ISClothingExtraAction.lua line # 52 | Vanilla. [12-09-23 21:49:18.515] ERROR: General , 1694544558515> 18,481,695,753> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: setTint of non-table: null at KahluaThread.tableget line:1689.. [12-09-23 21:49:18.515] ERROR: General , 1694544558515> 18,481,695,753> DebugLogStream.printException> Stack trace:. [12-09-23 21:49:18.516] LOG : General , 1694544558516> 18,481,695,754> ----------------------------------------- STACK TRACE -----------------------------------------
Last edited by somewhatfrog; 12 Sep, 2023 @ 12:46pm
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Showing 1-10 of 10 comments
somewhatfrog 10 Oct, 2023 @ 12:55pm 
Hey there, a little update, so the issue is still present and I found another person with the same issue and they are too running linux version of the game.
I don't know what causes it but could it be related to linux being case sensitive?
We have a bunch of other mods on the server (modded bags as well) and none of those have incompatibility because of OS.
darlak97  [developer] 10 Oct, 2023 @ 9:11pm 
Ok it is a peculiar case, my mod creates a new instance of space to wear, this so that you can equip it regardless of what you are wearing, if you can tell me what other mods of bags or from the collection used, to verify it, It would help me, I will try to correct it.
Last edited by darlak97; 10 Oct, 2023 @ 9:12pm
somewhatfrog 11 Oct, 2023 @ 4:02am 
I guess that would be Hayes Customs and Clothes Box, both have leg pouches.
Nacalal 12 Oct, 2023 @ 7:03pm 
Yep, it's a linux specific issue, had the same problem with Brita's Armor Pack a while back.
The fix is really simple tho, just change the file name "FileGuidTable.xml" to "fileGuidTable.xml" in the mod's folder and it works like it should.
File should be at '/steamapps/workshop/content/108600/3017381029/mods/Ammo_Pouch/media/' for anyone encountering the problem.

As for why, the issue is with how linux's filesystem works, in that lower/upper case letters in file names are treated as different characters, while on windows upper and lower case letters in file names are treated as the same character.
somewhatfrog 13 Oct, 2023 @ 3:09am 
Originally posted by Nacalal:
Yep, it's a linux specific issue, had the same problem with Brita's Armor Pack a while back.
The fix is really simple tho, just change the file name "FileGuidTable.xml" to "fileGuidTable.xml" in the mod's folder and it works like it should.
File should be at '/steamapps/workshop/content/108600/3017381029/mods/Ammo_Pouch/media/' for anyone encountering the problem.

As for why, the issue is with how linux's filesystem works, in that lower/upper case letters in file names are treated as different characters, while on windows upper and lower case letters in file names are treated as the same character.
Do you happen to know if it is fixed in current version of britas? I don't want to dowload 3gb just to check it x_x
somewhatfrog 13 Oct, 2023 @ 4:02am 
Also, I think it is worth checking other filenames too, server side usually run on linux. For instance on our server people who play on windows would encounter abnormal rare zombies spawns while I would see the exact same zombies as regular zombies. Zombie appearence would change once it is killed according to who killed the zombie. This stayed the same after last update.
Last edited by somewhatfrog; 13 Oct, 2023 @ 4:02am
Nacalal 13 Oct, 2023 @ 12:22pm 
Originally posted by somewhatfrog:
Originally posted by Nacalal:
Yep, it's a linux specific issue, had the same problem with Brita's Armor Pack a while back.
The fix is really simple tho, just change the file name "FileGuidTable.xml" to "fileGuidTable.xml" in the mod's folder and it works like it should.
File should be at '/steamapps/workshop/content/108600/3017381029/mods/Ammo_Pouch/media/' for anyone encountering the problem.

As for why, the issue is with how linux's filesystem works, in that lower/upper case letters in file names are treated as different characters, while on windows upper and lower case letters in file names are treated as the same character.
Do you happen to know if it is fixed in current version of britas? I don't want to dowload 3gb just to check it x_x
Yep, I was just playing with it last night, seems to be working fine.



Originally posted by somewhatfrog:
Also, I think it is worth checking other filenames too, server side usually run on linux. For instance on our server people who play on windows would encounter abnormal rare zombies spawns while I would see the exact same zombies as regular zombies. Zombie appearence would change once it is killed according to who killed the zombie. This stayed the same after last update.
I think that may be a different issue, I know the linux server has had a few issues and I'm not sure if they've been completely addressed yet.
I was playing not long ago with a server I was hosting locally, with one friend here at my place and another on the other side of the continent, and we noticed a good bit of desync between us and them whenever we got into larger fights.
I don't know if it's OS specific or just desync caused by latency and other players with slower machines, but it's very likely not a filename issue.
That's all speculation on my end tho, the actual devs probably have a better grasp on what's going on with it.
somewhatfrog 13 Oct, 2023 @ 12:28pm 
Originally posted by Nacalal:
I think that may be a different issue, I know the linux server has had a few issues and I'm not sure if they've been completely addressed yet.
I was playing not long ago with a server I was hosting locally, with one friend here at my place and another on the other side of the continent, and we noticed a good bit of desync between us and them whenever we got into larger fights.
I don't know if it's OS specific or just desync caused by latency and other players with slower machines, but it's very likely not a filename issue.
That's all speculation on my end tho, the actual devs probably have a better grasp on what's going on with it.
What you experienced seems like regular PZ desync, it is not related to OS on which server is running.

Also once this mod was removed from the server everything went back to normal.
Last edited by somewhatfrog; 13 Oct, 2023 @ 12:29pm
Nacalal 13 Oct, 2023 @ 12:59pm 
Originally posted by somewhatfrog:
What you experienced seems like regular PZ desync, it is not related to OS on which server is running.

Also once this mod was removed from the server everything went back to normal.

That's rather odd, if I had to guess, it could be something to do with fileGuidTable.xml being what the game uses to actually find data for specific items, including their models, and failing to find that file makes it impossible to load the model to be rendered on the zombie.
It could be that the client handles this error by just not spawning any of the special gear on the zombie, but beyond that, I don't really have the slightest clue.
darlak97  [developer] 15 Oct, 2023 @ 1:08am 
Ok, I understand the problem and appreciate the explanation.
Update the mod to fix the capitalization issue. :spiffo:
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