Left 4 Dead 2

Left 4 Dead 2

Dynamic Setting
BurgerKeen  [developer] 12 Aug, 2023 @ 3:20am
Bug report and Suggestion
I hope there is nothing as usual...
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Showing 1-13 of 13 comments
Arex 13 Aug, 2023 @ 2:15pm 
Is it normal that the settings don't carry over each time you boot up the game?
Also it would be really helpful if we could choose the behavior of the LMG and GL like for example taking ammo from piles, how many times you can shove, etc.
BurgerKeen  [developer] 13 Aug, 2023 @ 7:44pm 
@Arex Yes, those settings won't be stored after exiting the game currently, I'm deeply sorry for the inconvenient caused. As for taking LMGs' and GrLs' ammo from piles, this plug-in might get your interested: https://forums.alliedmods.net/showthread.php?p=2694504
Duck><Moon 14 Aug, 2023 @ 7:35am 
it's good but if you changed the settings it will not show how much you set. Example, when I sets LMG serve bullets, basic is 0, when you set it, it still show as 0. It's not very friendly for who using it.
Avaisheeeeeere 14 Aug, 2023 @ 8:37pm 
Is it possible to add a "Maximum specials spawn" option? I want to see more than just 2 specials spawning on Realism.
Clark Redgrave 16 Aug, 2023 @ 12:36am 
Numbers shown next to the bars don't change to a specific amount, so fix that please
BurgerKeen  [developer] 23 Aug, 2023 @ 8:27am 
@*Harley Daaaaaaayz* Do have possibility, but I have no plan to do it. By the way, how about try playing Mutation "Hard Eight" on Realism settings, you could do so by using this addon.:happy_yeti:
CoVenom 23 Aug, 2023 @ 4:49pm 
If it's possible, I'd like to see an option to reduce how many survivor bots there are. Perhaps a way to save settings in the future.
Webstro 19 Nov, 2023 @ 7:28pm 
The mod won't show up on my settings am I missing something
Sir-Diogenes405 13 Aug, 2024 @ 2:56pm 
I've been using a mod called admin menu.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=574484797

I use this mod to spawn a zoey bot so i have 4 bots instead of 3.

I've been using your mod to disable re-spawns as well.

Everything worked fine until the most recent update.
Now when I fail and retry it removes a bot to make it only 3 again.
This mods recent update made that happen.
You may have changed the max bots.
Also my settings no longer save between rounds.

Can you please fix these problems.
I love this mod and don't want to stop.
Kirya 17 Aug, 2024 @ 11:38am 
recent update broke the feature to apply edited data from ems folder 'cause those settings change to default values
BurgerKeen  [developer] 18 Aug, 2024 @ 12:27am 
@DiogenesPitch405 Thank you for the reply and the support. I've looked into the problem you mentioned, and I have the conclusion here. The cause of such phenomenon is that the Update on 7. Aug will automatically apply the settings when the map (re)starts. Generally speaking, you're not allowed to have your team member exceed 4 unless you use some sourcemods, so the bot you created via Admin Menu will be deemed temporary by game system; thus, whenever you restart, it'll be overridden, that's why they went missing. To avoid that, I've added the function that you could skip loading those settings by using ChatCommand "!ds_check off" (but it's set off by default for older users who caught the Update on 15. Aug, so you might not be worried about it), and this will make it be much similiar to what you wish it ot be. I hope this can help you.
BurgerKeen  [developer] 18 Aug, 2024 @ 1:04am 
@PhewL Thank you for the reply and apology to the inconvenient caused. The reason why it happened is that the Update on 15. Aug changed the basic system of this Add-on, so the older users have to redirect it. To re-enable it, you could use ChatCommand "!ds_check on" in game or open "Checksum.cfg" then replace its content with "true" manually in external. If you'd like to check whether it's loaded properly or not, you could try to open Console in game, then find the line "Dynamic Settings Activated!" (All text in blue btw) and you'll find a line right after that. If it shows "Data Files successfully fetched.", it means already loaded; otherwise, it'll shows "System refused to grant Access to Data Files!!!" or even worse like "Fatal Error!!! Checksum has been reset!". I think those do mean a lot and you might get to the point immediately, but to prevent something unexpected, I recommend that you should use the former way. I hope this can help you, if you keep encountering this situation, please don't hesitate to seek help here.
Bot uses melee bug

There is a bug that, every time I tried to set the "bot uses melee" down to 0 many times, it just returned to 4, and when I go to the main file on "ems" and set it to 0, it still stays at 4 like permanently, pls help
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