Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Most likely. It happened while using militia in a combat so I´ll keep testing and will report back case I can find the reason for this.
Thanks for pointing it out.
and not only ganger some Communist guy Coffeebean group and Merc use Uzi have is problem too
I've encountered a bunch of bugs:
1. Greatest bug with SVD (and possibly RPK): If you enter the tactical map with no ammo loaded, the game breaks. I've checked the logs and found this: "[LUA ERROR] Mod/XGQPYj/Code/RateOfFire.lua:37: attempt to index a boolean value (field 'ammo')"
Unfortunately, I could neither find out more no fix it.
2. Galil has broken image while modificated: no stock. However, if you put a bipod or any other part that modifies the stock, it would work correctly.
3. AA12 has some wrong shot animation. Looks like smg or assault rifle fires, not a shotgun ones.