Stellaris

Stellaris

[3.14.x] Ancient Cache of Technologies Modpack Collection
Cosmoros  [developer] 13 Sep, 2023 @ 7:49am
Suggestions here.
I will keep a list of them here.
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Showing 1-15 of 40 comments
Demigod852 15 Sep, 2023 @ 10:42am 
This mod is updated for 3.9 and I always use this because it's such a great quality of life mod to have. You might have to edit some conflicts because I don't get the 3 new enclave speed dial shortcuts like from the picture on the mod page whenever I use it

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1649442597&searchtext=speeddial+%2B+ui
Last edited by Demigod852; 15 Sep, 2023 @ 10:43am
Cosmoros  [developer] 15 Sep, 2023 @ 10:56pm 
Originally posted by Demigod852:
This mod is updated for 3.9 and I always use this because it's such a great quality of life mod to have. You might have to edit some conflicts because I don't get the 3 new enclave speed dial shortcuts like from the picture on the mod page whenever I use it

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1649442597&searchtext=speeddial+%2B+ui
Its most likely not a conflict but lack on integration of these in the mod. I will look into it.
Kaiser 17 Sep, 2023 @ 9:51am 
Would recommend integrating the planetary diversity mod/submods.
Cosmoros  [developer] 17 Sep, 2023 @ 10:13am 
Originally posted by Kaiser:
Would recommend integrating the planetary diversity mod/submods.

I have Real Space New Frontiers as a substitute. I also use Guille's Modifiers and Legendary Worlds.

The Planetary Diversity mod leads to a decline in performance due to the absurd number of planets that aren't really all that different. I feel that the mod is overused in its current state.
Unless you're a beginner, you won't even bother with what planet is that in a normal game.
Maybe when the beta version becomes stable, I would consider changing things around.

I'm still testing how everything runs.
Last edited by Cosmoros; 17 Sep, 2023 @ 10:13am
Kaiser 17 Sep, 2023 @ 10:17am 
Understood. And I assume Gigastructures has to be updated before it can work with this?
Kaiser 17 Sep, 2023 @ 10:25am 
Originally posted by Kaiser:
Understood. And I assume Gigastructures has to be updated before it can work with this?
Nevermind just saw that you plan to make that it's own collection.
Cosmoros  [developer] 17 Sep, 2023 @ 12:15pm 
Originally posted by Kaiser:
Originally posted by Kaiser:
Understood. And I assume Gigastructures has to be updated before it can work with this?
Nevermind just saw that you plan to make that it's own collection.
It already exists, just most of mods there have not been updated and I didn't bother fixing it yet.
UltraStrategyMan 17 Sep, 2023 @ 4:03pm 
What about adding Secrets of the Shroud for this and Giga-ACOT collection?
CrazySeraph 25 Sep, 2023 @ 12:13pm 
Please add the more Particles Mod from ASB, and also ASB itself if compatible
Cosmoros  [developer] 26 Sep, 2023 @ 2:02am 
ASB breaks a LOT of things for some reason. Last time I tried it in other collection it lead to forts becoming OP, ships ignoring their roles, etc.

Im using BSB mod that is updated and more compatible. Also more particles is heavy GPU and considered my specs... You will need all perfomance you can get. 10m fleet fights just makes game go 9fps. Not sure if its game issue or my pc issue.
Viing 30 Sep, 2023 @ 2:58pm 
Would adding void dwellers for machines be a possibility?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3032391001
Cosmoros  [developer] 3 Oct, 2023 @ 2:31am 
Originally posted by Viing:
Would adding void dwellers for machines be a possibility?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3032391001
Will look into it. Atm i am very busy so had no time to work on collection.
Last edited by Cosmoros; 3 Oct, 2023 @ 2:31am
Cosmoros  [developer] 19 Sep, 2024 @ 11:57am 
Originally posted by PBSrConfident Pwoh:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2517213262
I don't add civic mods. I already have some weird divide-by-zero error somewhere, and civic mods are all incompatible with most of the mods on the workshop.
Hopefully author will update the mod, at least there was a promise
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2184737698
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