Team Fortress 2

Team Fortress 2

The Sun Shiner
This topic has been locked
dabmasterars 26 Aug, 2023 @ 3:39am
Stats suggestion thread
My take:

:) dealing damage recharges secondary items (5 dmg - 1%)
:( -33% secondary recharge rate

Now you might be wondering, what if you don't equip rechargeable items? Well, in that case the upside doesn't matter, but the downside also doesn't matter, leaving you with a straight up stock reskin. (Genius game design, am I right?)

Before commenting, remember the rules of good stat ideas:
- no more than 5 stats
- design the stats around the weapon's look and name
- try to imagine a playstyle where the weapon could be used
- no random chances
- no "uM acTuAlly tHiS shOuLd bE jUsT a rESkiN" (my stat idea doesn't count, because it's only a reskin if you don't equip the drinks)
< >
Showing 1-3 of 3 comments
Guillaume 26 Aug, 2023 @ 5:32am 
Make it lauch a fast moving projectile (2 shots) that deal 90 damage at point blank range and can do 150 at max range with damage rampant
FancyPig 26 Aug, 2023 @ 2:12pm 
i fell like it could shoot your secondary ( if it throwable ) and will go further and do more damage or last longer but if you use it like that take 45% longer to recharge and if you dont have one or its not recharge its just less amo stock or something
Smytesidian 26 Aug, 2023 @ 6:08pm 
maybe it could reload faster than the force-a-nature but slower than the soda popper.
< >
Showing 1-3 of 3 comments
Per page: 1530 50