Jagged Alliance 3

Jagged Alliance 3

Basic Crafting Economy
whahappen  [developer] (Banned) 7 Apr, 2024 @ 7:47pm
Bug Reports
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Showing 1-13 of 13 comments
Mafy 25 May, 2024 @ 1:42am 
During May 24th, at a certain moment the game warned me that the Basic Crafting Economy mod appeared missing or not updated and therefore the BCE Markets mod could not be loaded.
Today when I load the game I get a WARNING panel saying:
"We recommend using mods that alter the game's campaign or maps in a new playthrough.
The following newly enabled mods include such changes:
Map patch: H-9 - FleaMarket
Map patch: K-9 - Port Cacao Docks"

In addition to this, trading with Bobby Ray's does not work well and the fourth section (the one called OTHER) is totally empty, with no articles.
Naturally I didn't touch any mods or anything else and everything was born from the update of the 24th.
BCE is using vers. 4.28-7342
BCEMarkets is using vers. 1.07-167

Good day
pbergberger 12 Aug, 2024 @ 12:23pm 
Hi there, I've come across a small inconsistency and a potential exploit. In case this is some weird mod interaction, I am using all the base component mods of the BCE collection.

1. The in-game basic crafting recipe item claims that it is possible to obtain a steel pipe by combining a crowbar with an AK-47, which would be nice, since I have way too many AKs and could always use more steel pipes. However, I am unable to combine these two items and instead I can only combine the crowbar with the RPK (and maybe other guns that I haven't found yet).

2. I noticed that it is possible to craft the diamond plate by combining 2 steel and 12 small diamonds but that same plate can then be dismantled for 2 steel and 15 small diamonds. It is therefore possible to generate infinite small diamonds at the cost of only multitool durability.
Last edited by pbergberger; 13 Aug, 2024 @ 5:23am
whahappen  [developer] (Banned) 12 Aug, 2024 @ 1:27pm 
RPK can be dismanteled for a steel pipe. The recipe in the notecard is wrong.

Fixing the crafting costs of the plate with next update.

Thanks for report.
whahappen  [developer] (Banned) 12 Aug, 2024 @ 10:48pm 
There is a larger content upgrade for Basic Crafting Economy in the pipeline, the bugfixed will be released with that.
pbergberger 13 Aug, 2024 @ 5:25am 
Originally posted by whahappen:
There is a larger content upgrade for Basic Crafting Economy in the pipeline, the bugfixed will be released with that.

Take your time. This isn't a critical issue, after all. :steamthumbsup:
whahappen  [developer] (Banned) 13 Aug, 2024 @ 10:50am 
Yeah, the idea for dismanteling is:
RPK -> steel pipe
Minimi -> Gunmetals
HK21 -> Balancing Weight

The 3 vanilla LMGs are easy to memorize.
pbergberger 20 Aug, 2024 @ 12:20am 
Ok, I found a pretty big exploit this time. If you combine a crowbar with either a coca or a marijuana plant, it doesn't just reduce the crowbar durability, it actually turns that crowbar into a multitool. This allows you to create multitools from the cheaper and much more abundant crowbars for pretty much free.

Also, I don't know if you've noticed but reported two minor bugs with merchants selling the wrong items in BCE Markets.
whahappen  [developer] (Banned) 20 Aug, 2024 @ 12:29am 
I have already fixed that with the two plants for the upcoming update. That was a big one. Thanks for report.
pbergberger 27 Aug, 2024 @ 8:28am 
I've run into a rather serious bug and while I am not sure which mod is responsible for it, it's a location-specific bug and as far as I can tell, the only mods that make changes to locations are your BCE mods, so I am hoping you might have some idea what could be causing it.

The bug itself occurs on the B12U map, the Diesel Clinic underneath Landsbach Mine. What happens is that any save I make while on that map seems impossible to load, regardless of whether it is an auto, quick or manual save. I can enter and leave the map no problem but saves that try loading into this map just lead to an endless black screen. I have not had this problem on any other map and my team as well as their equipment haven't changed recently, so they should not be causing this issue either.

Can you think of anything that might lead to this behaviour?
whahappen  [developer] (Banned) 27 Aug, 2024 @ 10:14am 
Idk which mods you are using. Are you using BCE adapted Expansion of Tactical Maps light?
I have reports from players which say the diesel clinic works well and as well the chemicals crafting. Did you try that crafting yet?
pbergberger 28 Aug, 2024 @ 4:26am 
Originally posted by whahappen:
Idk which mods you are using. Are you using BCE adapted Expansion of Tactical Maps light?
I have reports from players which say the diesel clinic works well and as well the chemicals crafting. Did you try that crafting yet?

No, I am not using that one. Only the base components of BCE from your collection as well as C-UAE, Merc Value Rebalance, Descriptive Chance to Hit, a few custom mercs and Sir Ni's Hat of Tricks, but I only have the sector inventory sorting and the drop chance modifier active. This combination has not caused any issues until now.

That said, curiously, the bug seems to have fixed itself. While saves made on that map yesterday remain broken, I seem to be able to load saves made today just fine. Based on the mods that have been updated since last night, I have to assume that either one of your BCE updates fixed it, or the update to the JA3_CommonLib. Nothing else has changed, as far as I can tell.
whahappen  [developer] (Banned) 28 Aug, 2024 @ 12:48pm 
Probably the bug was not connected to BCE mods, as they do not change this sector. Maybe just something temporary in your setup.
Last edited by whahappen; 28 Aug, 2024 @ 12:48pm
Kaizer 23 Sep, 2024 @ 3:12am 
I don't think the Enhanced RPG-7 takes durability loss. (pretty sure that one is your's). I also cant craft med supplies with a Reanimationsset (dont know if that's intentional)

edit: I got the Enhanced RPG-7 to take damage in the rain.
Last edited by Kaizer; 23 Sep, 2024 @ 8:26am
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