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{mission
(include "/map/cheat/cheatmenu.mi")
in the custom map files (at the top)
posting a short text tutorial here for it
- locate your map directory and look for ".mi" file
- add required lines at the top of ".mi" file
Locating map directory:
- Go to SteamLibrary\steamapps\workshop\content\400750\(MOD FOLDER)\resource\map\multi OR single\mapfolder\.mi file
Adding Cheat Menu resource line:
- Now that you have located your ".mi" extension file you are ready to edit it. Open the file with your favorite text editor (Notepad++, Notepad2, or venerable Notepad).
- Here is an example of how the file usually looks:
{mission
{Human "single/ger/1941_summer/officer" 0x8002
- We want to edit it so it now looks like this, by adding a line after "{mission" and putting the "include cheatmenu" code
{mission
(include "/map/cheat/cheatmenu.mi")
{Human "single/ger/1941_summer/officer" 0x8002
- By adding line (include "/map/cheat/cheatmenu.mi") you enable Cheat Menu for your map. Save your changes and open your mission in game to see your new menu. -- this must be added to EACH map's .mi file
The line added changes depending on the map type:
(include "/map/cheat/cheatmenu.mi") >> Summer SinglePlayer/CO-OP
(include "/map/cheat/wcheatmenu.mi") >> Winter SinglePlayer/CO-OP
(include "/map/cheat/cheatmenup.mi") >> Multiplayer/AI Skirmish/Conquest
Make sure to have both mods active, with Cheat Menu loading last if possible.
{mission
(include "/map/cheat/cheatmenu.mi")
just like this and i open the map and it doesnt show the cheat menu. I tried putting the code all the way at the bottom like how you needed to do in the old MOW:AS 2 days and that didnt work either? what am i doing wrong
Some other users said it has issues with Last Grenadier aswell,
i believe it may be due to that it adds new units, not using the default ones? i'm not so sure
but i don't think it works with that mod, apologies