Airships: Conquer the Skies

Airships: Conquer the Skies

Capybara Compendium
Philwhore 15 Sep, 2023 @ 5:52am
Some things ive noticed
loving the mod so far, here are some minor bugs ive noticed, the cockpit glass transparency is broken on the Argolet and Stradiot fighter planes when they are landed on their platform and the pirate destrier is missing a description in strings
Last edited by Philwhore; 15 Sep, 2023 @ 6:04am
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Showing 1-14 of 14 comments
kelpy  [developer] 15 Sep, 2023 @ 6:27am 
Transparency doesn't seem to be broken. If it was broken you wouldn't see the pilot inside, I can still see them. Pirate destrier is exclusive to AI so I removed it. TY!
Philwhore 15 Sep, 2023 @ 6:31pm 
yeah your right you can still see the pilot and the transparency works when they are flying around but the glass has got this weird grey colour in the editor
kelpy  [developer] 15 Sep, 2023 @ 6:36pm 
? Looks fine to me https://imgur.com/a/3hbXLgu
Philwhore 15 Sep, 2023 @ 7:01pm 
checking on my end again, ill send a picture of it if its still like that
Philwhore 15 Sep, 2023 @ 7:03pm 
heres what i mean https://imgur.com/a/n3MecZq
Philwhore 15 Sep, 2023 @ 7:03pm 
maybe its to do with the paint?
Philwhore 15 Sep, 2023 @ 7:09pm 
its the heraldry paint, some colours seem to produce the grey windows while others dont
Philwhore 15 Sep, 2023 @ 7:17pm 
ive noticed another minor thing, the armour mask on the sloped cockpit and bridge variants leaves a gap at some zoom levels, i think adding an extra layer of pixels to the mask underneath the external appearance would remedy this
Last edited by Philwhore; 15 Sep, 2023 @ 7:40pm
Philwhore 15 Sep, 2023 @ 7:17pm 
here is example of the zoom gap thang https://imgur.com/a/S6wHTGQ
Last edited by Philwhore; 15 Sep, 2023 @ 7:19pm
Philwhore 15 Sep, 2023 @ 7:37pm 
also are aerial mines meant to be T0?
Philwhore 15 Sep, 2023 @ 7:45pm 
oh yeah and the torpedo spar
kelpy  [developer] 15 Sep, 2023 @ 9:30pm 
Originally posted by Philwhore:
its the heraldry paint, some colours seem to produce the grey windows while others dont
The windows are the same color as the heraldry-variable paint on the chassis so i'll just change its rgb values by 1 to differentiate them.

Originally posted by Philwhore:
here is example of the zoom gap thang https://imgur.com/a/S6wHTGQ
ill just add some padding to the masks, not the biggest issue


Originally posted by Philwhore:
also are aerial mines meant to be T0?
no T1, they are unlocked with explosives tech and upgraded with combustibles.
there is an issue i know where the aerial mine pirate monster nest uses T1 mines rather than T2 mines, but from what i can see theres no way to force a monster nest to have a specific tech; even if you give it a charge with that tech/bonus.

Originally posted by Philwhore:
oh yeah and the torpedo spar
torpedo spar is supposed to be T1 as well, same tech as T1 aerial mines
kelpy  [developer] 15 Sep, 2023 @ 9:46pm 
all fixed
Philwhore 15 Sep, 2023 @ 11:07pm 
you are amazing <3
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