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Legion is rather buggy, Mode Switch refuses to work after using Core (which does nothing) or Ordnance.
Ronin is also really buggy.
Tone's Lock-on doesn't last long enough.
[Titanfall 2 Titan Loadout SWEPs] lua/autorun/luaanimsapi/boneanimlib.lua:43: Calling net.Start with unpooled message name! (Did you forget to call util.AddNetworkString serverside?)
1. Start - [C]:-1
2. StopLuaAnimation - lua/autorun/luaanimsapi/boneanimlib.lua:43
3. TF2_RONINMELEE - lua/weapons/titanfall2_ronin.lua:1131
4. fn - lua/autorun/titanfall2titans_autorun.lua:152
5. unknown - lua/ulib/shared/hook.lua:109
I noticed there used to be a null check already here for this but it was commented out...?
When I do the acts without doing anything with the weapons its all fine and dandy.
But when i do something like Ordnance, Defensive, or Core (And Ronin's Sword Melee)
And then i use the acts again i get all mangled up and theres nothing to fix this but swapping maps or reloading maps.
Fix this?
Edit: False Alarm, Only had the problem in the map gm_pantheon.
This is just due to making the addon universal, if we tried to make it follow the player's body attachment but the model is missing it, it'd shoot out from their feet, which we don't really want
Not sure if this is possible, this addon uses lua coding to do the animations in real-time, so does player animator, I'm 95% sure there's no way we can really make it compatible right now.
That makes sense...
Although i figured out something really weird...
The Laser Corse works as you'd expect if you just spawn the weapon and use it...
BUT
If for any reason you want to see yourself in thirdperson, and you use a camera to do so, everything breaks and the beam just spawns from... idk where...
so, no camera, no glitches. (lmao)