Project Zomboid

Project Zomboid

Advanced Trajectory's Realistic Overhaul
Neosphaler 20 Dec, 2024 @ 9:46am
Comment section bug report
Thanks again for your prompt answers @Radon226 I appreciate it !
First of all as i Said I desactivate the compatch mod for the bows of brita, it allow me to continue playing the "normal way" and doesn't send me no errors when I'm playing.
But some when I launch the server like : `function: Advanced_trajectory_Boom.lua -- file: Advanced_trajectory_Boom.lua line # 3 | MOD: Advanced Trajectory's Realistic Overhaul
java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`
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Showing 1-15 of 25 comments
Radon226  [developer] 20 Dec, 2024 @ 12:48pm 
I'll take a look later today. Did this error occur immediately upon launching server or something else. What event triggered this error.

If it was immediate, then can you check if ATRO and the sandbox options for it are updated for your server? An outdated sandbox option can lead to immediate errors since code will be grabbing a non existent value from sandbox.
Neosphaler 20 Dec, 2024 @ 2:30pm 
They trigger when i start the server from what i understand and I will check on the sandobox settings tomorrow aswell !
Neosphaler 21 Dec, 2024 @ 1:03pm 
Here's more of them if it can help :

`function: Advanced_trajectory_aimtex.lua -- file: Advanced_trajectory_aimtex.lua line # 4 | MOD: Advanced Trajectory's Realistic Overhaul
java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`

`function: Advanced_trajectory_Boom.lua -- file: Advanced_trajectory_Boom.lua line # 3 | MOD: Advanced Trajectory's Realistic Overhaul
java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`

`attempted index: FullWeaponTypes of non-table: null
function: Advanced_trajectory_EXTRAGUN.lua -- file: Advanced_trajectory_EXTRAGUN.lua line # 43 | MOD: Advanced Trajectory's Realistic Overhaul
java.lang.RuntimeException: attempted index: FullWeaponTypes of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`

`function: Advanced_trajectory_hitboxes.lua -- file: Advanced_trajectory_hitboxes.lua line # 31 | MOD: Advanced Trajectory's Realistic Overhaul
java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`

`function: Advanced_trajectory_init.lua -- file: Advanced_trajectory_init.lua line # 2 | MOD: Advanced Trajectory's Realistic Overhaul
java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`
Neosphaler 21 Dec, 2024 @ 1:04pm 
So about the sandbox options, i clear them and you're right no more errors when aiming at all (After them reappearing but classic zomboid) !
Still got the errors i gave you upon entering the server.

Thanks again for your help and time !
Radon226  [developer] 22 Dec, 2024 @ 10:39am 
Odd, I'll continue to look into it
Radon226  [developer] 25 Dec, 2024 @ 4:31pm 
Are you able to launch a separate new server without any errors with ATRO and Britas? I was not able to replicate this issue on my side.
Neosphaler 26 Dec, 2024 @ 1:49am 
Will try that as soon as I'm back home from Christmas celebrations !
Hope yours are good as well mate and thanks for your time ! 😀
VVentos 28 Dec, 2024 @ 4:51am 
Hey
Radon226  [developer] 28 Dec, 2024 @ 2:03pm 
Hi @VVentos, modpacks may not have the latest version of the mods installed. Have you tried manually reinstalling ATRO so it has the latest update?

Does the modpack work without ATRO?
VVentos 29 Dec, 2024 @ 1:04am 
Hey @Radon226 The mod collection works fine without ATRO. Actually, there's no problem with ATRO either, it's just that since we're using errorMagnifier, when we aim, there are constant errors in the bottom right that increase incredibly fast. The number of these errors keeps increasing as you keep aiming. The file I sent you was around 500 errors.
Last edited by VVentos; 29 Dec, 2024 @ 1:05am
VVentos 29 Dec, 2024 @ 1:06am 
I'm sure it's in the latest version. I didn't packed any mods, i just collectively put about 300 mods in a collection, adjusted them and made them ready to use.
VVentos 29 Dec, 2024 @ 1:08am 
Do you use Discord ? or add me on steam so we can get in touch and try to solve the problem. I don't think it conflicts with a mod, I put all mods selectively, but it might be good for you to check: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3006449458

The description of the mod collection will appear in Turkish, so you only need to look at the names of the mods.
Last edited by VVentos; 29 Dec, 2024 @ 1:09am
VVentos 29 Dec, 2024 @ 7:52am 
Here is the latest log files
https://www.transfernow.net/dl/zomboidlog
VVentos 29 Dec, 2024 @ 7:55am 
i tried to get like 5000 errors all the middle part of console.txt is ATRO's errors
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