Project Zomboid

Project Zomboid

Advanced Trajectory's Realistic Overhaul
Problems with The Last of Us Infected
Runners and stalkers die in around 3 shots, meanwhile clickers and bloaters die in one shot from any weapon, doesn't matter your level in aiming skill nor if you're panicked or so. It's breaking the immersion by a lot, as runners are supposed to be fragile and die in one shot, and bloaters are supposed to withstand over 20 shotgun shots. Tried with different load orders. Any fix? Oh and any idea on how to fix arrow duping with Kitsune's Crossbow? I'm using the Re-Remastered made by Bombingham