RimWorld

RimWorld

Eeveelutions - Umbreon Module [1.6]
 This topic has been pinned, so it's probably important
Yanzihko  [developer] 20 Sep, 2023 @ 8:49am
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Showing 1-3 of 3 comments
mudkinpz 10 Oct, 2023 @ 6:18pm 
when using just biotech, humanoid alien races, Yanzihko's races core module, and the umbreon mod in that order, using the smoke bomb ability will cause it to repeat until either the pawn dies or leaves the map, with this message in the dev log each time it repeats

Exception ticking Strong (at (62, 0, 79)): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.CompAbilityEffect_EffecterOnTarget.Apply (Verse.LocalTargetInfo target, Verse.LocalTargetInfo dest) [0x00070] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Ability.ApplyEffects (System.Collections.Generic.IEnumerable`1[T] effects, Verse.LocalTargetInfo target, Verse.LocalTargetInfo dest) [0x0000f] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Ability.ApplyEffects (System.Collections.Generic.IEnumerable`1[T] effects, System.Collections.Generic.List`1[T] targets, Verse.LocalTargetInfo dest) [0x00011] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Ability.Activate (Verse.LocalTargetInfo target, Verse.LocalTargetInfo dest) [0x00071] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Verb_CastAbility.TryCastShot () [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Verb.TryCastNextBurstShot () [0x00012] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Verb.WarmupComplete () [0x00013] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Stance_Warmup.Expire () [0x0000a] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Stance_Busy.StanceTick () [0x0002a] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Stance_Warmup.StanceTick () [0x002a0] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn_StanceTracker.StanceTrackerTick () [0x00016] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn.Tick () [0x00086] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

also with the same mod list the invisibility ability seems to do nothing except give a hediff that never expires with no tangible effect, though this doesn't give an error in the log
odaswifteye 21 Nov, 2023 @ 10:57pm 
Same issue as above although I have no further information that would be more detailed than what they said.
Yanzihko  [developer] 22 Nov, 2023 @ 12:55am 
Originally posted by mudkinpz:
when using just biotech, humanoid alien races, Yanzihko's races core module, and the umbreon mod in that order, using the smoke bomb ability will cause it to repeat until either the pawn dies or leaves the map, with this message in the dev log each time it repeats

Exception ticking Strong (at (62, 0, 79)): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.CompAbilityEffect_EffecterOnTarget.Apply (Verse.LocalTargetInfo target, Verse.LocalTargetInfo dest) [0x00070] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Ability.ApplyEffects (System.Collections.Generic.IEnumerable`1[T] effects, Verse.LocalTargetInfo target, Verse.LocalTargetInfo dest) [0x0000f] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Ability.ApplyEffects (System.Collections.Generic.IEnumerable`1[T] effects, System.Collections.Generic.List`1[T] targets, Verse.LocalTargetInfo dest) [0x00011] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Ability.Activate (Verse.LocalTargetInfo target, Verse.LocalTargetInfo dest) [0x00071] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Verb_CastAbility.TryCastShot () [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Verb.TryCastNextBurstShot () [0x00012] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Verb.WarmupComplete () [0x00013] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Stance_Warmup.Expire () [0x0000a] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Stance_Busy.StanceTick () [0x0002a] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Stance_Warmup.StanceTick () [0x002a0] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn_StanceTracker.StanceTrackerTick () [0x00016] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn.Tick () [0x00086] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

also with the same mod list the invisibility ability seems to do nothing except give a hediff that never expires with no tangible effect, though this doesn't give an error in the log


You also need royalty for this ability to work correctly. That's why it throws red errors. But i will look into this issue.
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