Project Zomboid
Счетчик дней, прошедших
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Braven  [Разработчик] 22 сен. 2023 г. в 5:53
Suggestions
Write your ideas for new mechanics and changes here! :spiffo:
Please keep in mind there is no guarantee I will implement the idea.
You can commission changes by contacting me on Discord[discord.com]! 💖
Отредактировано Braven; 11 фев. 2024 г. в 20:15
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Сообщения 115 из 16
The starting counter should be at least 7 days gone, as that is the time you start the game at default settings on apocalypse, from the point of the outbreak.
Braven  [Разработчик] 22 сен. 2023 г. в 19:57 
Автор сообщения: Островський
The starting counter should be at least 7 days gone, as that is the time you start the game at default settings on apocalypse, from the point of the outbreak.
I thought about that. I think I'll add it in a future update as an optional feature.
Hey, I have the wolf extraction mod downloaded, I was thinking that it might be a good Idea to have an optional 'reverse timer', for example, if you start on 7/5/93 and you want to extract on 10/5/93 it could have a count down. So something along the lines of "27 Days Left" ect.

Just a thought, thank you!
Braven  [Разработчик] 24 сен. 2023 г. в 9:38 
Автор сообщения: Kløndike
Hey, I have the wolf extraction mod downloaded, I was thinking that it might be a good Idea to have an optional 'reverse timer', for example, if you start on 7/5/93 and you want to extract on 10/5/93 it could have a count down. So something along the lines of "27 Days Left" ect.

Just a thought, thank you!
But what happens when you reach zero? Haha
I think "Transcurridos" is a better translation for "gone" in spanish
Braven  [Разработчик] 25 сен. 2023 г. в 0:07 
Автор сообщения: XIV
I think "Transcurridos" is a better translation for "gone" in spanish
The official term in Days Gone is "Dias Pasados".
Would you add Korean translations? It should be added in KO directory and all Sandbox_KO.txt and UI_KO.txt should be encorded in utf-16 BE.



UI_KO = {
UI_mainscreen_days = "일",
UI_mainscreen_gone = "생존",
UI_mainscreen_later = "후...",
}



Sandbox_KO = {
Sandbox_DaysGone = "생존일수 카운터",

Sandbox_DaysGone_DaysLater = "생존/ 후",
Sandbox_DaysGone_DaysLater_tooltip = ""일 생존" 대신 "일 후..."로 표시합니다.<br>2002년도 영화 오마주. ",

Sandbox_DaysGone_IncludePreOutbreak = "사전 발생일 포함",
Sandbox_DaysGone_IncludePreOutbreak_tooltip = "세계관 상 녹스 사건이 발생했던 인게임 날짜 3일 전까지 카운터에 추가해서 생존날짜를 계산합니다. ",
}
Braven  [Разработчик] 26 сен. 2023 г. в 7:18 
Автор сообщения: t3qquq
Would you add Korean translations? It should be added in KO directory and all Sandbox_KO.txt and UI_KO.txt should be encorded in utf-16 BE.



UI_KO = {
UI_mainscreen_days = "일",
UI_mainscreen_gone = "생존",
UI_mainscreen_later = "후...",
}



Sandbox_KO = {
Sandbox_DaysGone = "생존일수 카운터",

Sandbox_DaysGone_DaysLater = "생존/ 후",
Sandbox_DaysGone_DaysLater_tooltip = ""일 생존" 대신 "일 후..."로 표시합니다.<br>2002년도 영화 오마주. ",

Sandbox_DaysGone_IncludePreOutbreak = "사전 발생일 포함",
Sandbox_DaysGone_IncludePreOutbreak_tooltip = "세계관 상 녹스 사건이 발생했던 인게임 날짜 3일 전까지 카운터에 추가해서 생존날짜를 계산합니다. ",
}
I'll add it next update, thanks for the help! I will credit you in the Korean files for the mod. What name do you want written? :spiffo:
Автор сообщения: Braven
Автор сообщения: t3qquq
Would you add Korean translations? It should be added in KO directory and all Sandbox_KO.txt and UI_KO.txt should be encorded in utf-16 BE.



UI_KO = {
UI_mainscreen_days = "일",
UI_mainscreen_gone = "생존",
UI_mainscreen_later = "후...",
}



Sandbox_KO = {
Sandbox_DaysGone = "생존일수 카운터",

Sandbox_DaysGone_DaysLater = "생존/ 후",
Sandbox_DaysGone_DaysLater_tooltip = ""일 생존" 대신 "일 후..."로 표시합니다.<br>2002년도 영화 오마주. ",

Sandbox_DaysGone_IncludePreOutbreak = "사전 발생일 포함",
Sandbox_DaysGone_IncludePreOutbreak_tooltip = "세계관 상 녹스 사건이 발생했던 인게임 날짜 3일 전까지 카운터에 추가해서 생존날짜를 계산합니다. ",
}
I'll add it next update, thanks for the help! I will credit you in the Korean files for the mod. What name do you want written? :spiffo:

Just t3qquq is enough.
Thanks for your quick reply :)
In the "Sandbox" mode there is a parameter "months after the start of the apocalypse", but this parameter does not affect the meter of days, so why not integrate it, taking the parameters "Starting month" and "Starting day" as a basis, and on the basis of these data display appropriate value. And the number of days in months can be taken from the 1993, because according to the standard, in the Sandbox settings, the day of the beginning stands "July 9, 1993".
Braven  [Разработчик] 15 окт. 2023 г. в 16:16 
Автор сообщения: Raymond
In the "Sandbox" mode there is a parameter "months after the start of the apocalypse", but this parameter does not affect the meter of days, so why not integrate it, taking the parameters "Starting month" and "Starting day" as a basis, and on the basis of these data display appropriate value. And the number of days in months can be taken from the 1993, because according to the standard, in the Sandbox settings, the day of the beginning stands "July 9, 1993".
Oversight. Who would know the game date doesn't account for its own setting.
Well, or at least from the number "months after the beginning of the end" the date is added to the counter:
1 month - 30 days
2 month - 31 days (61 days)
3 months - 30 days (91 days)
4 months - 31 days (122 days)
5 months - 30 days (152 days)
6 month - 31 days (183 days)
7 month - 30 days (213 days)
8 month - 31 days (244 days)
9 months - 30 days (274 days)
10 month - 31 days (305 days)
11 month - 30 days (335 days)
12 month - 31 days (366 days)
Just a small sugestion. Maybe you could do a patch to use the killcount mod to display the number of zombies killed.
It would show something like this:
28 days gone
1093 zombies killed

On another topic, this doesn't work with the 10 years later launcher. You know.. The one that changes the intro screen to show the 10 years later logo... I just uninstalled the launcher...
Good mods BTW.
Can we maybe have a sandbox option for displaying how many days have gone by for the current character? Thanks!
The Russian translation does not display the counter text, only the number of days is displayed. I propose to replace the Russian text of the counter with English text. Anyway, I don't know a better solution

Translation file UI_RU.txt:
https://drive.google.com/file/d/1D7jlsn864kjltHkNIpdREONFc5DEuRuy
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