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sonic isn't supposed to be easy to use, he has tools that on the surface/out of context are really weak but when strung together he can become an absolute menace
now, i do wonder if you tried getting a running start with it, or wavelanding and then using the attack, as this move similarly to f-air actively use his speed going into the move and are heavily affected by that factor.
on top of that, the uncharged version is jump cancelable, which is where the combo potency come from, i suggest using the charged version like a falcon punch rather than an approach tool
they try to jump into the ring to gimp your recovery? try stalling with n-special, air dodge, maybe try to hit them with a move of your own like d-air and trick to get extra height off of them
as for the hitstun, i can look into it, but from my experience it's more than enough time to close the gap
either way i do agree that boost mode is too hard to get, but it's also difficult to tweak, i simply need more feedback from more people on how long they can do their combos and work accordingly
i also can consider doing the faster endlags thing but don't count on it, him getting much faster acceleration already makes him a menace, but i'm also not interested in reworking the system and would rather keep it as is, as it being on or off simplifies the mechanic and makes it easier for everyone playing to understand how fast sonic can get
don't worry about the long text, but i simply disagree with some of the points and i think the character clicks when you grind him out and explore his options, because his acceleration is his most valuable resource and the actual baseline of the character, boost mode just makes that baseline stronger
in that sense i think it's a pretty fair trade, especially if you can get massive height out of it, on top of using it as a combo/kill tool
believe it or not sonic IS very strong, he can cover a lot of space in a short time and can be an absolute menace when played right, but it's at the cost of not being as strong (since he relies on longer combo chains) and being hard to master
he's def designed to be a character to play as with a lot more commitment, so i'd like to ask just how much you've actually played as him and how good you are with the mechanics of both the game and sonic himself, cuz if you are really good at the game and struggling i feel like then i should start thinking on what went wrong
At a minimum I do kinda feel like the boost meter goes down just a bit too fast. I could do a decent sized combo and multiple air tricks and still struggle with the drain rate. Not trying to hate or anything.
and again i am aware of the boost being too hard to get, i just need to mess with it more and maybe test it out with people that are really good with him and see how well they can gain it
on n-spec i think i probably should look more into but i'm not on sonic right now and i don't wanna keep getting pulled back into sonic
on d-spec idk what you mean, you mean just the endlag being lengthy? cuz i would say that move is more useful as a flashy combo ender or scaring people with an active hitbox
i also noticed that sonic's approach tools are mainly f-spec, f-air and dattack, it's probably fine cuz they were kinda built like that, but i can probably dabble into it too
ironically i didn't really recieve a lot of complaints about it in servers i'm more actively looking but i should probably ask around just in case when i do work on sonic
thanks for the feedback regardless if it will be done or not
great mod for sure, just a buff to boost would fix him up imo. or revert the boost change a decent bit
idk what "doesn't refill after taking damage" means, but right now if it gets hit and sonic hits it back it just disappears, and i made it so sonic can't just keep spamming them, so that's an intentional feature if that's what you're asking about
as for the boost meter idk i like where it is right now, it feels the most fair it ever has been
either way, i don't really plan on patching my characters anymore unless there's any real gamebreaking bugs so feel free to comment on his page about it if that's the case