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Once the generator turns on it does a tick check for power usage etc, during that check it tests the building code for toxicity and turns it off. It works on the entire building it is in.
Next stop is building one our own which may be soon with a building menu add on.
Thank you, this is very helpful!
edit: Unless I'm just dumb and don't know how to do it, I parked near it but I can only fill up the tanker from the generator but not the other way around.
edit2: Found a super easy way of getting alot of gas in a fairly short time into the generator, the Water Jugs from the Water Dispenser mod make it super easy, each jug can hold 250 Gas, so only 2 jugs to fill up the whole generator.
The water bottle dispenser is a great way of handling this. I would like to implement the tankers as well, however it was brought to my attention some exploit with them. When I get a chance to code them in I will try to stop that too. :)