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not all boiler enemies will have ghosts just yet tho
Ejected souls you kill freeze properly though, so if you catch them before they return you can get a 2 for 1 on ice statues which is nice. However, if you eject a soul normally (body remains alive+unfrozen) and then freeze it, the body will remain counted as 'alive' for room clearing purposes - you'll have to find and shatter the frozen soul, or kill the hollow body of the affected enemy. This one is also replicated very consistently.
I've also noticed a few other oddities, my first run was the forgotten which has made the above more noticeable as the club one shots fairly reliably. I'm not sure if ejecting ghosts should count as a finished room normally, I had a few cases where ejecting the soul on an enemy counts the room as cleared even though they are alive and well and will still revive properly if the soul is left alive. This one I wasn't able to replicate quickly on purpose, but may be directly related to the main bug or a fluke caused by something else. I don't exactly remember the few cases I got during the real run, but managed to get it to happen once on a group of Buttlickers in testing, so it may be related to chained enemies? I had a case where I believe a gurgling soul without a body wouldn't decay, the room was counted as cleared, but the body-less soul continued pursuit until I left. These last few aren't really a big deal, but I figured I would toss them in while I was mentioning the other stuff anyways.
as tainted forgotten, throwing the forgotten pile into the flame will kill you and say that you died to a willow (Edit: it is hitting the fire at all)
this is so concise, thank you! i'll see what i can do about these, i can think of some simple fixes to most of them
edit: haha i found the issue, i had it kill the source of the damage to make tears pop on contact but with the forgotten the source is himself, this is fixed now
though the forgotten doesn't really work properly with the item yet
other times that ive tested it shows that having brimstone also kills you
(t. azezel should also have the same problem)
also for some reason when i play other random characters the same bug happens??? dont know why.
This happened with Pale Gapers and Pale Horfs. This didn't happen with Pale Clotties however, which are magnified into MAG Clotties as expected.