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CQC171-A - noises during reloading, sound interruption at ≈25 shot, birdsong at this moment
QN202 - small noise during reloading sounds (during the process of placing the projectile in the weapon)
LR17, LR17-A - noise during reloading, the sound of firing is that a "nail gun"?
QSZ193 - small excessive noise at the end of the sound of the shot, a sharp break in the sound?
QSZ193-A - noise during the shot
DZJ08 - HUGE sound problems (multiple superimposition of the sound of a shot, multiple superimposition of the sound of an explosion, CACAPHONY), also when FOV 85 and lifting the weapon up, an unknown white dot is visible on GG's arm, precisely tied to the model
of the LR17-B grenade launcher - the same noise in reloading, the same "nail gun"
QBB95 - noise in reloading, the sound of firing is cut off at ≈67 shots
QBZ03M - nail gun again, the sound of the shutter when reloading is taken from a toy?
QBZ03M-B - shutter, maybe the sound of a shot is louder?
QSZ92G - noise when firing and reloading
QSZ92G-A - noise when firing and reloading
QBZ191-C - is the sound of the shot louder? The sound of the shutter delay reset is insignificant, as if I'm removing the fuse
Hawk12G-A - noises during reloading, interruption of the sound of firing
QBZ95 - pink sight, sound interruption at the 25th shot, jerky animation of the last shot, extraneous noises during reloading
LA-K12-A - Buckshot is too large (visible when fired, about the size of 50. BMG), sound interruption, noises and recharge interruption
QBZ97 - chirping instead of shots, purity of reloading sounds
QBS09-A - interruption of gunshot sounds, noises during reloading
QBZ97-B - noises when switching the sight, the purity of the reloading sounds, the sounds of shooting cause ringing in the ears
QJY88 - noises during reloading, a slight interruption of reloading, interruption of firing sounds at ≈146 shots, animation of incomplete reloading(?)
T95 - interruption of the sound of a shot at ≈69 shots, noise in reloading
T97 - shot sound interruption at ≈63 shots, noise in reloading
QBU191, QBU191-A - Noises and interruptions of sounds
QBU202 - Noises when shooting and reloading, shot sound interruption, overlap, reloading sounds (!)
QBU88 - noises when shooting and reloading, sound interruptions
CQC171 - the sound of a shot is cut off at the 25th shot, noises in reloading
Details:
1. "sound interruption at ≈N shot is in the case of completely continuous firing
2. "sound interruption" means the absence of any smallest echo sound in certain conditions [there are areas in the game where the "echo of a shot" created by the game engine does not work, to fix this, you need to add a small echo to the sound of the shot itself so that there is no situation of "shot and absolute silence"]
3. under "noises" means everything that does not relate to the weapon itself, that is, birdsong, sounds of nature or low-quality noise of uniforms
just asking btw
Did not load broken weapon entry QBS09-A PDW, the weapon has one or more null muzzles."
- from startup.