RimWorld

RimWorld

Variety Matters Redux
Evyatar  [developer] 23 Nov, 2023 @ 10:40pm
Suggestions
Any suggestions are welcome, from changes to existing features to be more balanced or ideas for new features that can work well
< >
Showing 1-13 of 13 comments
Vingaard 28 Nov, 2023 @ 2:35am 
Is it possible for an option that links health to variety?

Like a decrease in immunity gain speed while having low variety or an increase at high levels of variety? Just to provide some additional challenge.
Evyatar  [developer] 28 Nov, 2023 @ 3:37am 
that's a good idea, I'll add it to the planned features list
viv 28 Nov, 2023 @ 6:34am 
There could be diseases, like curvy. Otherwise, people cheating through the winter by eating very diverse ... meat:
"I had otter meat, wolf meat, and venison, minced with hare meat. It was very diverse!" ;-)

To be honest, I am currently selectively hunting diverse animals during winter. A doe here, a hare there, then a turkey, then a wolf, followed by a boar, andsoon...
Of course, nothing wrong about eating diverse meat, I would certainly be bored to eat venison all the day long, but in reality, I would also need to pair it with fruits and veggies.

In winter, there should be the challenge to get enough vegetables and fruits, even if hard to get (that's the fun about the winter!), by collecting and storing vegetables and fruits properly during summer, drying or canning it, and/or consider buying fruits and vegetables with your precious money just to get over winter healthy.

On the plus side, eating regularly both meat and vegetables/fruits could give you an immunity boost. ("well fed" immunity boost)
just here wondering if nutrient paste will ever be an option, because with this mod its only good for livestock. maybe flavoured nutrient paste could add variety?
Evyatar  [developer] 11 Dec, 2023 @ 7:31am 
@none if the nutrient paste has different ingredients, then it should count as additional variety.
Cheri 12 Dec, 2023 @ 8:48pm 
Is it possible to add a setting which make drugs not count as a meal?
SanguinarcAQL 18 Apr, 2024 @ 4:03am 
Hi ! Thanks for the mod and the 1.5 update ! I was wondering, is it possible to tie the variety need to the Ideology ? Like "Variety need :" "strong", "normal", "low" and "don't care" which affects the number of ingredients required and maybe the strength of mood buff / debuff ?
And do you have a Ko-Fi ?
Last edited by SanguinarcAQL; 18 Apr, 2024 @ 4:03am
Naturtok 11 May, 2024 @ 9:47pm 
Hey! A while ago i think you mentioned the possibility of redo-ing Variety Matters Dinner Time alongside this. Is that still a possibility? As far as I'm aware there isn't another mod out there that creates the same "dinnertime" experience of all your pawns eating at the same time, and I think that's a really neat bit of immersion.
RutraNickers 28 Jul, 2024 @ 5:38am 
Could you add a compatibility patch for Big and Small: Vampires and Demons' Draculs? They don't eat, they only drink blood, so they shouldn't care about food diversity when they can only drink blood.
Johnny 13 Feb @ 5:46am 
Would be awesome to have an option for pawns to prioritise standard meals over survival meals.
To only eat survival meals if there's no other alternative.
@Johnny I just have separate food policies for at home vs. on a caravan, where the home one bans pemmican and packaged survival meal.
Johnny 26 Feb @ 2:52am 
Originally posted by Clarke's Third Mage:
@Johnny I just have separate food policies for at home vs. on a caravan, where the home one bans pemmican and packaged survival meal.

Is it a mod you are using that allows you to have caravan policies? Otherwise if you mean manually switching pawns policies for those in a caravan.. it isn't practical at all.

How I have it now is by using the Locks mod I created a tiny closet near the kitchen where my cooks store the survival meals, and only them have access to it.
0。0 3 Apr @ 8:16pm 
Hope to support translation of settings content
< >
Showing 1-13 of 13 comments
Per page: 1530 50