RimWorld
The Army Of Fetid Corpses
Daevinski 7 października 2023 o 11:03
"...compatibility errors by overwriting DropPodImpact in file"
[The Army Of Fetid Corpses] causes compatibility errors by overwriting DropPodImpact in file G:\Steam\steamapps\common\RimWorld\Mods\3046752480\Defs\SoundDef\Sounds_Various.xml UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Warning_Patch1 (string) Verse.Log:Warning (string,bool) AllYourBase.XmlSharedBaseDetection:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch5 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

Just receive this yellow message on the log. This is something to be worried about?
< >
Wyświetlanie 1-7 z 7 komentarzy
BlackMarket420  [producent] 7 października 2023 o 12:00 
Yeah, that's nothing to be worried about, unless they're red fonts, then it's an issue that need fixing
Daevinski 7 października 2023 o 12:03 
Początkowo opublikowane przez BlackMarket420:
Yeah, that's nothing to be worried about, unless they're red fonts, then it's an issue that need fixing

Oh, okay. Good to know. Thanks... and thank you for this amazing mod. :cherrypie::spiffo:
Gerewoatle 7 października 2023 o 19:22 
Overwrites are bad practice in general.
Daevinski 20 października 2023 o 17:48 
Początkowo opublikowane przez BlackMarket420:
Yeah, that's nothing to be worried about, unless they're red fonts, then it's an issue that need fixing

Today I cleaned up my modlist and removed the Better Log mod and now this error is popping in red letters, making the debug window appear upon start (something that was not happening before).

By any chance do you fixed that for the next update? Maybe some solution that doesn't involve overwrites?
BlackMarket420  [producent] 24 października 2023 o 2:10 
Yeah, I saw the problem now, it is fixed, It'll become available after the update
Daevinski 24 października 2023 o 4:04 
Początkowo opublikowane przez BlackMarket420:
Yeah, I saw the problem now, it is fixed, It'll become available after the update

Thanks! I really want to keep the mod in my list. :cherrypie::spiffo:
Daevinski 3 listopada 2023 o 8:49 
Last update seem to have fixed the issue. Thanks! :D
< >
Wyświetlanie 1-7 z 7 komentarzy
Na stronę: 1530 50