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The issue was repeatable, because each pawn was the same xenotype and all trying to path to the same area and immediately hitting the error when the pathing reached that point. I had been using the xenotype for over a three weeks now, with no issues, so it wasn't initially a suspect.
When I decided to yank my latest installed mod (this one) from the save to begin diagnosing things, it reset things and the bug immediately vanished. Which is why I initially thought this mod was the cause.
Anyway, tl;dr, this mod isn't causing pathing shenanigans. It is in fact a very good mod for the season of spooks and I will be playing the absolute crap out of it in the coming days.