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번역 관련 문제 보고
(Copied into the proper Discussion
at Verse.ListerThings.ThingsMatching (Verse.ThingRequest req) [0x00094] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.ListerThings.ThingsOfDef (Verse.ThingDef def) [0x00007] in <95de19971c5d40878d8742747904cdcd>:0
at Necro.IncidentWorker_CorruptedShip.CanFireNowSub (RimWorld.IncidentParms parms) [0x00001] in <3e230d6800c34e0ebd48abbe3129f944>:0
at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.CanFireNow_Patch4(RimWorld.IncidentWorker,RimWorld.IncidentParms)
at RimWorld.StorytellerComp+<>c__DisplayClass7_0.<UsableIncidentsInCategory>b__0 (RimWorld.IncidentDef x) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0
at System.Linq.Utilities+<>c__DisplayClass1_0`1[TSource].<CombinePredicates>b__0 (TSource x) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.GenCollection.TryRandomElementByWeight[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector, T& result) [0x0021b] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.GenCollection.RandomElementByWeightWithFallback[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector, T fallback) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.StorytellerComp.TrySelectRandomIncident (System.Collections.Generic.IEnumerable`1[T] incidents, RimWorld.IncidentDef& foundDef) [0x0007a] in <95de19971c5d40878d8742747904cdcd>:0
at NoobertNebulous.StorytellerComp_NoobertNebulous.TryGetIncident (RimWorld.IncidentCategoryDef category) [0x00016] in <a7ffe3f32e6145349d8dbc60b1fd3581>:0
at NoobertNebulous.NoobertNebulousStoryteller.CheckWealth () [0x000a4] in <a7ffe3f32e6145349d8dbc60b1fd3581>:0
at NoobertNebulous.NoobertNebulousStoryteller.GameComponentTick () [0x00022] in <a7ffe3f32e6145349d8dbc60b1fd3581>:0
at Verse.GameComponentUtility.GameComponentTick () [0x00017] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.GameComponentUtility:GameComponentTick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
I found a small problem.
A mobile gas cooker cannot make a simple meal.
As a result of searching for the cause, I was able to successfully create it by changing the "workType" of "DoBillsMobileGasCooker" from "Smithing" to "Cooking".