Total War: ATTILA

Total War: ATTILA

Realistic Cavalry Overhaul For 1212
EARL  [developer] 17 Jan, 2024 @ 5:35am
Big update
Charge bonus and mass binding mechanism

Since the charge bonus of Vanilla 1212 is not very effective, only 10 seconds, I made a new mass binding mechanism, now the mass of cavalry will be positively correlated with the charge bonus,1 charge bonus =1 mass bonus. The higher the charge bonus, the higher the mass, and the higher the impact damage. Normal cavalry has a base mass of 40 and Lancers have a base mass of 90.

The mass of the cavalry is made up of horses and riders, the mass of the horses is the same, but the mass of the riders is based on the charge plus component in order to make 40 levels, so the mass of the cavalry is now very diverse, in theory there will be about 15*33 mass levels, and in the future you can really judge whether you can win the charge against the enemy based on the charge bonus, rather than based on the ambiguous weight label

Weight label corresponding mass table:
Very light: 0~300
Light: 300~590
Medium: 595~705
heavy: 710~975
Very heavy: 990~1060
Super heavy: 1160~∞


1212 Vanilla Cavalry overhaul

Massive tweaks to almost all Vanilla troopers, now they are more reasonable.

Reworked the cavalry skills
Removed the attendant cavalry categories, splitting them into melee cavalry and shock cavalry.
  • Missile Cavalry:High accuracy bow riding will be equipped with concentration skills, low accuracy will be equipped with raiding

  • Shock cavalry: Charge with lance and fight hand-to-hand with secondary weapons. They have high collision damage, but their melee ability is mediocre

  • Hybrid cavalry: has the characteristics of both shock cavalry and bow cavalry.

  • Melee Cavalry: Charge and melee use the same weapon, such as contradiction, sword shield, axe shield. They're better at hand-to-hand dogfighting. Depending on the weapon used, they have various advantages
Weapons: New cavalry sword (for infantry), cavalry machete (for Eastern faction), cavalry axe (for armor), and cavalry spear (for cavalry), all of which belong to cavalry other than Lancers, who will each have their own appropriate weapon.

Fixed a large number of pawn model animation errors and corrected the mass level.
Last edited by EARL; 17 Jan, 2024 @ 5:36am