Total War: ATTILA

Total War: ATTILA

Realistic Cavalry Overhaul For 1212
EARL  [developer] 12 Jan, 2024 @ 12:37am
Reasons for incompatible unit sizes
I won't make unit size compatibility for two reasons.

First, I update new content frequently, and each additional unit size multiplier patch doubles my workload.

Second, roughly increasing all units by the same multiple would throw the game out of balance, and cavalry and missile units would become too powerful, which was the most important reason I didn't do compatibility.

At the same time, as melee infantry has become very weak in the game, I have recently been working on a MOD for Melee infantry, which will make melee infantry more useful in various aspects, including the content of the precise adjustment of the number of infantry
Last edited by EARL; 12 Jan, 2024 @ 2:18am