Darkest Dungeon®

Darkest Dungeon®

Fixest Dungeon
 This topic has been pinned, so it's probably important
Arqante  [developer] 26 Oct, 2023 @ 8:39am
Full Changelog
ICONS
  • Changed a number of skill icons to use a different border color:
    ⠀⠀1) Blue (move): Breakthrough, Point Blank Shot, Purge, Pierce, Expose
    ⠀⠀2) Cyan (buff): Rake, Suffer, Shadow Fade, Solo, Hand of Light
    ⠀⠀3) Orange (debuff): Grapeshot Blast, Intimidate, Retribution
    ⠀⠀4) Red (bleed): Punish, Rain of Sorrows.
  • In addition to the above, the icons for Suffer, Solo, and Shadow Fade received some additional changes to better fit with the changed icon borders.
  • Fixed a number of character icons to be consistent with their respective sprites. Compared to Art Fixes[www.nexusmods.com], my version also fixes one of Vestal's icons (namely vestal_C).
  • Fixed the outer (gray) borders of Endure's and Suffer's icons to be consistent with other skills.
  • The Hamlet's version of Sidearm's icon now has a cyan border regardless if The Butcher's Circus DLC has been activated or not.
  • The Temping Goblet's icon now has an orange border like the rest of Very Rare trinkets.

INTERFACE
  • Fixed the long-standing sorting issue with the Talismans of the Flame. As a result, they now also have the same animation effect as all the Ancestor's and boss trinkets. However, this fix requires a new savefile in order to work correctly, otherwise you'll get duplicate talismans if you've already completed the first DD quest.
  • Reduced the width of some combat skill tooltips. Compared to String Tooltips Fix, my version doesn't get rid of "/" slashes completely, however. This is done to prevent the tooltips from covering the skill icons when hovering over them during combat which, I believe, was the reason why the devs made them so wide in the first place. This change doesn't affect modded classes.

SOUND
  • Flagellant and Shieldbreaker now have footstep sounds ("light" sounds, in particular). Musketeer isn't handled here and instead covered in Musketeer Fixes to prevent issues for people who play without "The Musketeer" DLC. Alternatively, you can use my Musketeer Plus rework which also includes the fix.
  • Fixed missing Flagellant's and Shieldbreaker's recruitment narrations.
  • Musketeer's Skeet Shot is no longer completely silent when it misses all targets.

SPRITES
  • Added recolored resolve check sprites to skins 2, 3, and 4 of all the vanilla classes except the Grave Robber (who already has them).
  • In addition to the above, Vestal's and Musketeer's resolve check sprites have been tweaked to be closer to their usual in-game sprites.
  • Fixed a number of inconsistent character sprites.
  • Fixed misaligned rim lights and other effects for Musketeer's Aimed Shot and Buckshot sprites.

STRINGS
  • Caltrops and Tracking Shot now have the correct names in the Guild menu.
  • Collector's and Madman's trinkets now use the same shade of orange for their rarity type text (i.e. Very Rare) as the rest of Very Rare trinkets.
  • Fixed odd and missing whitespaces for some effects like Stun or Stealth.
  • Shieldbreaker's set trinkets now use Crimson Court's red color for their rarity type text instead of some white color. The text itself hasn't been changed to "Crimson Court", however, because you receive those trinkets from her flashbacks.
  • The names of Antiquarian's and Flagellant's camping skills are now written in all-caps to be consistent with the other classes.

The following changes are exclusive to the ENGLISH localization:
  • Added consistent tooltip coloring for some effects and keywords like Guarded, Bypass Guard, and Transfer Bleed/Blight.
  • Bloodsuckers enemy type renamed to "Bloodsucker" to be consistent with the other enemy types (Human, Beast, Eldritch, etc.).
  • Fixed a couple of minor grammar mistakes in the English localization of The Musketeer DLC.
  • Fixed the blue string bug in the Districts screen. Compared to Districts String Fix, my version supports up to 58 heroes in one district vs. 40 in the original mod. This fix works for other localizations as well, but the text will be in English.
  • Renamed Musketeer's Bulls-Eye Hat trinket to "Bull's Eye Hat" to be consistent with Arbalest's counterpart "Bull's Eye Bandana".
  • Renamed Shieldbreaker's Fanged Spear Tip trinket to "Fanged Speartip" to be consistent with her CoM trinket "Spectral Speartip".
  • Tweaked a few tooltip strings to look nicer and make them more consistent with other effects:
    ⠀⠀1) Crits received chance: +X% ---> +X% Crits Received
    ⠀⠀2) Armor Piercing: +X% ---> +X% Armor Piercing
    ⠀⠀3) On Attack: Random target X%. ---> On Attack: X% Random Target
    ⠀⠀4) -X DMG ---> Lose X HP (this one was rather misleading, can be seen on Hellion's CoM trinket).

RESTORED CONTENT
  • Restored the Locked Strongbox curio which now replaces one of the two variants of the Heirloom Chest. Check Welcome Back Locked Strongbox page for more details, the reason why this is a desirable change and could be considered a fix is explained really well there.
  • Restored the Very Common trinket rarity. Internally, the affected trinkets have always been in their own "Very Common" category, but were shown as "Common" in the game.

OTHER CHANGES
  • Ported the journal fix from Clair's Journal Compatibility Fix. My version doesn't have the traditional Chinese localization, however, because there's no such localization in the base game.
  • Ported the friendly fire fix from Friendly Fire Fix for Modded Heroes. Compared to their version, the number of supported heroes has been increased from 54 to 146. However, they all now have the same generic "Deal 20% DMG" actout, instead of unique actouts.

Here's the list of supported classes:
  • Acolyte of Sun, Alchemist, Anointed, Apostate, Arbiter, Arcanist, Arsonist, Ashen Warrior, Astronomer;
  • Barbarian, Beastmaster, Blackguard, Bloat, Bogatyr, Bombard, Botanist, Bowman, Bulwark, Butcher Bird;
  • Cataphract, Centurion, Charlatan, Choir Hunter, Claimants, Cleric Errant, Commandant, Corsair, Count;
  • Darkwraith, Duelist, Duelist (DD2), Dreamer, Dredge, Duchess (normal/human);
  • Enigma, Eternal, Examinate, Exorcist, Exterminator;
  • Falconer, Fawn, Forlorn, Fury;
  • Good Girl, Grove Tender, Gunwitch, Guqin;
  • Harbinger, Harlot, Hedgeknight, Hexer, Hierophant, Hive, Hollow, Hollow Knight, Hood;
  • Innocent, Itinerant Cook, Janissary, Jiangshi, Judicator, Keeper;
  • Lamia, Land Dweller, Lawbringer, Legion (by Cryptix), Legion (by McSkellington), Librarian;
  • Mambo, Marauder, Meister, Milkmaid, Miller, Miscreant, Monk;
  • Navigator, Nosferatu, Oceanborn, Offering, Omen Seeker, Oni, Owlwing;
  • Paracasualist, Phantasma, Phantom, Philomath, Picaroon, Powder Keg, Practitioner, Prefect, Privateer (by Von Hauser), Prodigy;
  • Rampart, Remedial Knight, Rescuer, Resonant, Revenant, Riftwatcher, Rightful Heir, Rightful Heiress, Ringmaster, Rogue Knight, Ronin, Rudiment, Runaway;
  • Salamander, Saw Hunter, Scourge, Seer, Seraph, Shadow Walker, Shinobi, Shrapnel, Silent, Sisters, Slayer, Snake Charmer, Survivor, Soothsayer, Spartan, Stargazer, Succubus;
  • Tempest, Templar, Therapist, Thorn, Thrall, Tifa Lockhart, Trophy Hunter, Tusk, Twilight Knight;
  • Uncrowned, Veiled, Vessel, Vigilante, Viper, Voivode;
  • Warlord, Warrior of Sunlight, Werewolf, Wizard, Wraith (by Exaelus), Wraith (by Marvin Seo), Wretch;
  • Zenith, 2B (by ShallowIris).
Last edited by Arqante; 11 Jun @ 8:50am