The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

21 Trinkets
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vinnyp316  [developer] 3 Dec, 2024 @ 10:11am
All trinkets and effects list
1) Odd Candy Corn: 50% chance on consumable consumption to take "fake" damage, like Dull Razor.
2) Anarchy: 4% chance to fire a Fire Mind tear, and 1% chance to fire an Explosivo tear.
3) Jack's Bean: +1 luck up. Holding an active bean item to the next floor destroys the trinket and gives you Magic Mushroom. Those with Magic Mushroom already are fully healed instead.
4) Bloody Dust: Stacking 0.85 range up and 0.07 shot speed up when hit, which resets on entering the next floor.
5) Blue Balls: Minor Larynx scream 4 seconds after entering a new room.
6) Crumpled Cigarette: 5% chance to gain half a Black Heart when hurt.
7) Doodlebug: 50% chance to spawn a friendly Swarm Spider when entering a new room.
8) Wishing Star: 7/8 chance to gain a random beneficial effect on entering the next floor, destroying the trinket in the process.
9) Jersey's Skull: 33% damage multiplier. 50% chance to gain a Broken Heart on entering the next floor.
10) Peace: 12% chance for a friendly Angel Baby to spawn when hurt once per room. 7 hits in one room spawns a friendly Uriel for the room.
11) Pixie's Stick: 0.2 speed up and 0.2 shot speed up. 25% chance to activate Wavy Cap on room entry.
12) Pocket Traffic Light: 30% chance to activate Pause on room entry.
13) Green Candy: Fart charmingly when hurt.
14) Phylactery: Activate Book Of The Dead when hurt at or below one and a half hearts.
15) Everlasting Reward: 0.4 damage up. Increasing chance when hurt to destroy the trinket and give you Sacrificial Dagger, or rarely, Mom's Knife.
16) Cocktail Skewer: 2% chance to fire a controllable tear which creates a rift on impact.
17) Nice Cream: Every 30 shots, fire a charming freezing tear.
18) Off Steak: 2.5% chance to fire a confusing tear that teleports the enemy hit to another location in the room.
19) Octopus Beak: 67% chance to leave strong petrifying creep when hurt.
20) Cheese: 3% chance to fire a poison tear, and 2% chance to fire a fearing tear.
21) Fragile Potion: Getting hit twice in one room weakens and slows all enemies in the room. 10% chance to destroy itself on activation.
Last edited by vinnyp316; 22 Apr @ 8:49pm