Project Zomboid

Project Zomboid

Aven's Tavern Start?
 This topic has been pinned, so it's probably important
Braven  [developer] 28 Oct, 2023 @ 2:11pm
Suggestions
Write your ideas for new mechanics and changes here! :spiffo:
Please keep in mind there is no guarantee I will implement the idea.
You can commission changes by contacting me on Discord[discord.com]! 💖
Last edited by Braven; 11 Feb, 2024 @ 8:12pm
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Showing 1-9 of 9 comments
Diavolkiss 29 Oct, 2023 @ 1:04pm 
Hello. It would be great to add the ability to select vehicles that are added from other mods. For example, from the Filibuster Rhymes' Used Cars mod! I will be very grateful if you can implement it.
Hi, can you add the monekys start scenario mod cars to the game, but mostly the RV mod needed from that mod, thanks
MKfox 30 Oct, 2023 @ 7:04pm 
I agree that being able to select modded cars would be great, if that's something that's feasible to do. Interestingly some modded vehicles do show up on the list (the motorcycles and atv from autotsar motorclub, for example) but others like the filibuster cars don't.
Braven  [developer] 30 Oct, 2023 @ 7:29pm 
It was a request from the client that commissioned the mod.
MKfox 30 Oct, 2023 @ 7:58pm 
You mean they requested that modded vehicles don't show up? I'm not sure I understand. Sorry if I'm being dumb, it's late here.
Braven  [developer] 31 Oct, 2023 @ 3:11am 
Originally posted by MKfox:
You mean they requested that modded vehicles don't show up? I'm not sure I understand. Sorry if I'm being dumb, it's late here.
Requested that some specific modded vehicles show up. I'd have to manually input any more modded vehicles, which is work I'm not willing to do for free, specially because it'd have to be included as a brand new mod or mod variant.
MKfox 31 Oct, 2023 @ 10:31am 
Oh, I see. Yeah if putting in every vehicle manually is the only way I can see why you wouldn't want to do that.
John Flopp 2 Nov, 2023 @ 8:26am 
The mistake is simple and necessary. Various patch colors.
Hey huge fan of your mods. Can you make the same mod but in the radio station near riverside? I think it is a great location to start a play through since it is isolated. It is great for roleplaying purposes and explains why our characters survived the breakout. I don't know anything about coding but I think there are vehicle spawn zones outside the building so maybe with the mod you can spawn vehicles there at start just like in this mod. that is all, thanks for this mod!
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