tModLoader

tModLoader

Vanilla Fishing Expansion
 This topic has been pinned, so it's probably important
MisterKuaker  [developer] 10 Nov, 2023 @ 6:13am
Any suggestion, complaint or bug in the mod
If you have any suggestions, complaints about any item or potion or accessory or if you have reported a bug or crash using the mod, please let me know in this discussion.

Just like if there is a bad translation of some object or thing, tell me, the mod is originally made in Spanish. :aunope:
Last edited by MisterKuaker; 10 Nov, 2023 @ 6:14am
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Showing 1-15 of 22 comments
Your Booty Hole 13 Nov, 2023 @ 10:09pm 
There's currently an issue with aquiring the beekeeper fishing rod it will not drop from queen bee ever ive killed her on normal 20+ times and opened over 100 grab bags i have everything else but that rod so im frustrated and wondering if its a glitch or somethin
MisterKuaker  [developer] 13 Nov, 2023 @ 10:33pm 
Originally posted by Your Booty Hole:
There's currently an issue with aquiring the beekeeper fishing rod it will not drop from queen bee ever ive killed her on normal 20+ times and opened over 100 grab bags i have everything else but that rod so im frustrated and wondering if its a glitch or somethin

ok I will see if the problem still persists and if so, tomorrow I will make a patch with the update

Edit: I just checked and I don't see any errors, the queen bee releases the beekeeper fishing rod in normal mode after 5 attempts, the same in expert mode I also dropped the rod in the bag, do you have any other mod that intervenes? or maybe it's just bad luck

Likewise, tomorrow I will change the drop of the beekeeper fishing rod since its code is old and not updated
Last edited by MisterKuaker; 13 Nov, 2023 @ 10:39pm
Zoe 26 Mar, 2024 @ 8:26pm 
Many items have mixelated sprites (sprites that have multiple sizes of pixels (all terraria sprites are upscaled 2x)) that don't match vanilla, and there are a few fishing rods that cast the fishing line from the players hand rather than the top of the rod.
MisterKuaker  [developer] 26 Mar, 2024 @ 8:35pm 
Originally posted by Zen:
Many items have mixelated sprites (sprites that have multiple sizes of pixels (all terraria sprites are upscaled 2x)) that don't match vanilla, and there are a few fishing rods that cast the fishing line from the players hand rather than the top of the rod.

Yes, there are some sprites that do not follow the vanilla scaling and I am aware of this and in future updates several of them will be changed and the fishing rods, that happens when using the accessories that change the hook of the rod so just We have to wait for Tmod to make a correction patch in a stable update to patch it:aunope:, thanks for commenting on these errors it helps me to improve the mod little by little:auyay:
Sensei Wuu 2 Jun, 2024 @ 1:38pm 
Where do I get the annoying fish
Mango 18 Oct, 2024 @ 12:13am 
would be nice to have a mod config ingame to turn off things like the fishing enchantments for example
MisterKuaker  [developer] 18 Oct, 2024 @ 6:05am 
Originally posted by Mango:
would be nice to have a mod config ingame to turn off things like the fishing enchantments for example

By "fishing enchantments" do you mean fishing reforging or some other specific aspect?:aunope: But yes, it wouldn't be bad to add a menu to configure some aspects of the mod. I'll keep it in mind, thanks for the suggestion.:auyay:
Mango 18 Oct, 2024 @ 4:17pm 
yeah I was referring to reforging specifically cz I find myself turning off the mod whenever I reforge gear on which I don't want fishing power on and then turning it back on after to save gold.
I'm sure there are other aspects of the mod that would benefit from being toggleable that was just the first one that came to mind
MisterKuaker  [developer] 24 Oct, 2024 @ 11:36am 
Originally posted by Mango:
yeah I was referring to reforging specifically cz I find myself turning off the mod whenever I reforge gear on which I don't want fishing power on and then turning it back on after to save gold.
I'm sure there are other aspects of the mod that would benefit from being toggleable that was just the first one that came to mind

Sorry for the delay in responding, I've been busy with some things:aunope: and until now:aurip: I was able to work on a patch and implement the Mod configuration:auimp:, now you can activate or deactivate fishing reforges either in Local or in multiplayer as well as the starting fishing bag.:auyay:
Textile Tube AB 5 Dec, 2024 @ 5:25am 
Could you remove the crimson heart and shadow orb loot from the hematic and defiled crate and replace them with their biome specific mimic loot, and do that as well with the divine crate? I think that would give more value from those crates, specifically because you don't care about crimson heart and shadow orb loot in hardmode.
Last edited by Textile Tube AB; 5 Dec, 2024 @ 5:27am
MisterKuaker  [developer] 8 Dec, 2024 @ 10:14am 
Originally posted by Boxed by BRÄDDE:
Could you remove the crimson heart and shadow orb loot from the hematic and defiled crate and replace them with their biome specific mimic loot, and do that as well with the divine crate? I think that would give more value from those crates, specifically because you don't care about crimson heart and shadow orb loot in hardmode.

Yes:aunope:, I could remove the pre-hardmode loot from the hardmode crates and put the mimic loot there, :aurip:although I would put it as a mod configuration since there are some people who would keep that aspect of the crates, anyway thanks for the idea I will have the update soon:auyay:
Last edited by MisterKuaker; 8 Dec, 2024 @ 10:15am
hi there,seems to be an issue with the lucky fin acceroy not dropping,i opened over 300 sky crates and none dropped
MisterKuaker  [developer] 15 Dec, 2024 @ 4:49pm 
Originally posted by Unconventional dripping tactics:
hi there,seems to be an issue with the lucky fin acceroy not dropping,i opened over 300 sky crates and none dropped

Well, I don't see any problem since the probability of being drop is 0.25%:aunope:
then maybe i should turn this bug report into a suggetion?
could u increase the odds a bit ,to at least a 1%?
MisterKuaker  [developer] 15 Dec, 2024 @ 8:37pm 
Originally posted by Unconventional dripping tactics:
then maybe i should turn this bug report into a suggetion?
could u increase the odds a bit ,to at least a 1%?
Yes, I could increase it to 1%:aunope:
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