Counter-Strike 2

Counter-Strike 2

Brewery
Oliver :^)  [developer] 3 Nov, 2023 @ 10:42am
Feedback and bugs
Here you can report any bugs you find or share your feedback about the maps layout or art! Thanks in advance :cupup:
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Showing 1-15 of 21 comments
real moth 3 Nov, 2023 @ 10:46am 
this map crashed my game when loading it the first time, other than that i saw no other issues, ran around it for half an hour following that
real moth 3 Nov, 2023 @ 10:53am 
As for art feedback, I think that the gate next to t spawn with the text above it is odd because I don't think the text the forwards when looking at it from the interior of the parking lot as it would look weird for people passing by the exterior. I hope you understand what I meant by this as I had trouble wording it. https://imgur.com/a/uMywbZt
Last edited by real moth; 3 Nov, 2023 @ 10:54am
Oliver :^)  [developer] 3 Nov, 2023 @ 11:00am 
Thanks, that was a difficult choice to make lol. Do we adhere to realism and think about the people outside on the sidewalk, or the players who can only be inside the lot? Is it important that the text is readable or not? I might flip it around again and see how that feels, since both have merit in my eyes :D
I think the map's too big for being a proper one for wingman gamemode. When playing as a TT you have advantage of being able to plant on 2 different height spots which sucks. The map seems more sided for TT than CT. Also the doors on the left side when going from ct spawn lead to nothing (i propose giving them func_door or something and making a connecting corridor to the one that leads to the staircase with wooden beverage barrels). Also one concrete wall should be longer + there appears to be a visual bug on the map. Performance side i have varying fps from 120 to 250.

Screenshots
https://postimg.cc/gallery/k6prG42

(feedback posted before valve eventually fixed the problems with being unable to play with people in lobby on workshop maps)
Last edited by Gszysztof Chołowcyc; 6 Nov, 2023 @ 2:24pm
76561199545996629 20 Nov, 2023 @ 7:33am 
Hi! Why is only the partners mode left?(
Oliver :^)  [developer] 20 Nov, 2023 @ 2:32pm 
Wingman mode is now default, but we can add deathmatch and classic if that is what you meant!
Oliver :^)  [developer] 7 Dec, 2023 @ 7:56pm 
Our maps remain 100% ad-free and will be so until end of time so I will have to decline this offer
Oliver :^)  [developer] 15 Jul, 2024 @ 1:05pm 
Where is the ladder? Can take a look soon :)
Oliver :^)  [developer] 15 Jul, 2024 @ 11:05pm 
No problem!
5yncopy 23 Jul, 2024 @ 8:18pm 
Thanks for adding Deathmatch! Could you add Arms Race as a playable gametype and callouts to the minimap by any chance? Beautiful map that I would love to see get added one day!
Oliver :^)  [developer] 23 Jul, 2024 @ 10:11pm 
Arms Race is a good idea :) I have not looked into how callout names work for CS2 yet but will check with the other guys about adding them
Bubza 7 May @ 7:24pm 
The ceiling height of the bombsite area is a bit low, especially when standing on the yellow box on site

Last edited by Bubza; 7 May @ 7:24pm
kinasch 8 May @ 12:44pm 
Hey, congratz on getting featured in the new update 👍
Found one of the railings on the spot clipping into the machinery: https://imgur.com/a/Rg9UtpA
You also cannot jump on these, but that is probably intentional.
This is a great map, however I think that if it is supposed to be set in the UK, the number plates on the cars need to be changed to reflect that. The electricity pole also doesn't seem to "fit in". Otherwise, amazing !
Thrown util bounces off of the bottles as if it were a surface and desnt break the bottle. I feel like it should either break and ignore the bottles or break them and pass through like how windows work.
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