Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
C4 position, Floating Item, Missing Texture and Render Shadows
https://imgur.com/a/VzQYBax
Could you leave the numbers 348 somewhere on the map?
However, there are a few critical elements missing that are essential for teamwork and gameplay:
Map Location Names : Important areas, such as choke points and bomb sites, need clear callouts for better team communication.
Visual Clarity : Ensure radar and map overlays are easy to read and interpret quickly.
Clipping : There were instances where I was able to see parts of the enemy player when they were planting. Mainly around the edges/plane fuselage.
The map Memento was also missing these location information.
The sound problem doesn't seem to happen in an offline bot match though?
All of these started happening after Valve's latest update.
One other thing i noticed is a few times the audio for people running on plane wing has been audible from other side of plane and very loud suddenly, not sure what could be causing that, still present as of recent update, written 27 july
https://www.youtube.com/watch?v=1qEaKpN0GUg