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No. But it's best to check it in two options:
Option 1 - Check if any particular Mod is blocking this Mod
Option 2 - Check if you have correctly entered ModID and WorkshopID or play with the load capacity of mods
Option 2 - Check if you have correctly entered ModID and WorkshopID or play with the load capacity of mods [/quote]
1. Are there any mods that you know of that would directly interfere with yours?
2. What do you mean "load capacity of mods"? is there a limit?
1. If there is a mod that conflicts with mine, it is worth sending a link to the mod here
2. When entering ModID and WorkshopID in the servertest.ini file, it also matters what order they are entered in, it is as if you had created a Collection for the game Barotrauma and each mod must have a well-matched loading order
I understand, but the animation is shown and works well. I tested it on Single and Multiplayer
If you have a mod called errorMagnifier please copy and send the error that will affect this mod
I see it now. There must have been a game update that broke it
We figured it out, and it was 100% us being stupid. We thought the ModID list automatically populated from the workshop ID. We found the folder, added your mod ID and it works perfectly. My bad, we are still pretty new to this game. Thank you for the reply and leading me to the fix!