Project Zomboid

Project Zomboid

Prizes for Achievements
ThreeTacks 26 Nov, 2023 @ 6:25am
what are the prizes for each achievement?
please let me know, im curious
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Technic235 7 Dec, 2023 @ 12:38am 
Here you go.

if achievement == BB_Achievements.startGame then playerInv:AddItem("Base.Apple") playerObj:setHaloNote(getText("UI_Mela")) elseif achievement == BB_Achievements.killZeds1 then playerInv:AddItem("Base.CookieChocolateChip") playerObj:setHaloNote(getText("UI_Biscotto")) elseif achievement == BB_Achievements.killZeds2 then playerInv:AddItem("Base.DehydratedMeatStick") playerObj:setHaloNote(getText("UI_CarneSecca")) elseif achievement == BB_Achievements.killZeds3 then playerInv:AddItem("Base.CakeSlice") playerObj:setHaloNote(getText("UI_FettaTorta")) elseif achievement == BB_Achievements.carryALot then playerInv:AddItem("Base.Gloves_LeatherGloves") playerObj:setHaloNote(getText("UI_Guanti")) elseif achievement == BB_Achievements.barricade1 then playerInv:AddItem("Base.BathTowel") playerObj:setHaloNote(getText("UI_Asciugamano")) elseif achievement == BB_Achievements.barricade2 then playerInv:AddItem("Base.NailsBox") playerObj:setHaloNote(getText("UI_ScatolaChiodi")) elseif achievement == BB_Achievements.surviveDay1 then playerInv:AddItem("Base.BaseballBatNails") playerObj:setHaloNote(getText("UI_MazzaChiodata")) elseif achievement == BB_Achievements.stayAwake then playerInv:AddItem("Base.HottieZ") playerObj:setHaloNote(getText("UI_BellaRivista")) elseif achievement == BB_Achievements.findRevolver then playerInv:AddItem("Base.HolsterSimple") playerObj:setHaloNote(getText("UI_Fondina")) elseif achievement == BB_Achievements.findGun2 then playerInv:AddItem("Base.SnoGlobes") playerObj:setHaloNote(getText("UI_Snowball")) elseif achievement == BB_Achievements.findGun3 then playerInv:AddItem("Base.Marshmallows") playerObj:setHaloNote(getText("UI_Marshmallows")) elseif achievement == BB_Achievements.findGun4 then playerInv:AddItem("Base.Snackcakes_Plonkies") playerObj:setHaloNote(getText("UI_Plonkies")) elseif achievement == BB_Achievements.lvlUp1 then playerInv:AddItem("Base.BeerBottle") playerObj:setHaloNote(getText("UI_Birra")) elseif achievement == BB_Achievements.lvlUp2 then playerInv:AddItem("Base.Spiffo") playerObj:setHaloNote(getText("UI_Spiffo")) elseif achievement == BB_Achievements.lvlUp3 then playerInv:AddItem("Base.Sledgehammer") playerObj:setHaloNote(getText("UI_Sledgehammer")) elseif achievement == BB_Achievements.driveVehicle then playerInv:AddItem("Base.WhiskeyFull") playerObj:setHaloNote(getText("UI_Whiskey")) elseif achievement == BB_Achievements.overburdened then playerInv:AddItem("Base.Splint") playerObj:setHaloNote(getText("UI_Steccatura")) elseif achievement == BB_Achievements.readStuff1 then playerInv:AddItem("Base.Cigarettes") playerObj:setHaloNote(getText("UI_PacchettoSigarette")) elseif achievement == BB_Achievements.lvlUpMax then playerInv:AddItem("Base.Machete") playerObj:setHaloNote(getText("UI_Machete")) elseif achievement == BB_Achievements.hypothermia then playerInv:AddItem("Base.Jacket_PaddedDOWN") playerObj:setHaloNote(getText("UI_Giacca")) elseif achievement == BB_Achievements.hyperthermia then playerInv:AddItem("Base.Shirt_HawaiianTINT") playerObj:setHaloNote(getText("UI_CamiciaAwayana")) elseif achievement == BB_Achievements.surviveDay28 then playerInv:AddItem("Base.Katana") playerObj:setHaloNote(getText("UI_Katana")) elseif achievement == BB_Achievements.surviveDay196 then playerInv:AddItem("MStack.MoneyStack1000") playerObj:setHaloNote(getText("UI_1000Dollari")) elseif achievement == BB_Achievements.haveStuff1 then playerInv:AddItem("Base.Pie") playerInv:AddItem("Base.Pie") playerInv:AddItem("Base.Pie") playerObj:setHaloNote(getText("UI_Torta"))
ThreeTacks 7 Dec, 2023 @ 1:46am 
you basically get an achievement for getting an achievement... (day 196 gives 1,000 money, so you get the "im rich" achievement, as well)
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