Counter-Strike 2

Counter-Strike 2

Aztec
Hinnerk  [developer] 14 Nov, 2023 @ 5:40am
Bugs
If you find some bugs let me know
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Showing 1-14 of 14 comments
Zack 14 Nov, 2023 @ 8:06am 
Make the water reactive, that's probably the only bug I can find right now, I'll keep looking around and lyk.
potetobloke 15 Nov, 2023 @ 4:21am 
Some outdoor areas don't cast player shadows, notably around both A and B site
meniK_ 2 Dec, 2023 @ 9:45am 
Shouldn’t the drop into water make no fall damage like in other maps ?
Last edited by meniK_; 2 Dec, 2023 @ 9:45am
Jim Knopf 9 Dec, 2023 @ 1:50pm 
trees are bigger than they are. Wood of the bridge is not shootable. And the Stair from the water side up to a is a very strange movement behavior
Shoot Fool Sigh 20 Dec, 2023 @ 5:59pm 
Originally posted by Jim Knopf:
trees are bigger than they are. Wood of the bridge is not shootable. And the Stair from the water side up to a is a very strange movement behavior
Yes, the tree left side viewing from doors has large transparent air wall and stop shooting through as well.
kori™ 23 Dec, 2023 @ 5:13pm 
- Trees are bigger than they are; for instance a grenade bounces off "it" though the nade itself flies next to it like few inches away
- Bridge is not shootable through, even though it's wood
- Players, weapons, bomb, other things float on bridge and a few other places
- The stairs next to the water is weird
- Water doesn't work at all (fall damage is there, steps made in water don't make splashes, etc.)
- Shadows almost all around the map work weird, some places there are no shadows at all or just the weapon shadows are there
- Some smaller jumps that should be able to be done easily are now impossible (for example, right next to bombsite A, next to the small stairs)

The map itself is very good though! I wish there was that little connector as I really liked that, but you really, truly nailed the map. Great job done, and these fixes would make it even better! Keep up the good work!
kori™ 2 Jan, 2024 @ 9:49am 
After update:
- Some walls are still like as if just a tiny bit bigger
- Some textures are missing (wooden bridge, scaffoldings, boxes, etc)
Hinnerk  [developer] 2 Jan, 2024 @ 10:02am 
"- Some textures are missing (wooden bridge, scaffoldings, boxes, etc)" i will check it out.
Hinnerk  [developer] 2 Jan, 2024 @ 10:02am 
"- Some walls are still like as if just a tiny bit bigger" what exactly do you mean? do you have a screenshot?
Shoot Fool Sigh 2 Jan, 2024 @ 4:51pm 
Originally posted by Henge:
"- Some textures are missing (wooden bridge, scaffoldings, boxes, etc)" i will check it out.

here is a quick run after Jan 2nd update.
Like @kori™ said, texture missing under the bridge and scaffoldings.
screenshots here
https://imgur.com/a/bS5S0dM
Last edited by Shoot Fool Sigh; 2 Jan, 2024 @ 4:56pm
Rubén 12 Feb, 2024 @ 9:53am 
Thanks for making this for cs2! Aztec is a love/hate relationship for all cs players but these changes seem rather nice.

Below I added my findings and will add more with time. Thanks again! :)

Some walls/edges needs clipping since they hinder players from running/rushing when hugging walls/corners. Specialy here where I'm aiming. There are spots here and there that have the same issue all around the map.

https://i.imgur.com/z0fI5df.jpeg

Line of sight bug. It's better if we can not see all the way from B site, through double doors and into where the yellow light (the CT tunnel on the other side) is.

https://i.imgur.com/WnLcVma.jpeg

This water bottle, please remove it. It will annoy people when fighting from here. Or make it so we can shoot it away.

https://i.imgur.com/maFcJoG.jpeg

The right side of these stairs, all the way from the bottom to the top need better clipping cause now when you run and hug the right side, you get annoyingly bumped up and down.

https://i.imgur.com/MtPcIeG.jpeg
Last edited by Rubén; 12 Feb, 2024 @ 9:56am
Rubén 12 Feb, 2024 @ 10:03am 
More below..

The door on the left. It has thicker clipping that the right one. Please make the exit wider. The exit atm is too narrow and alot of people get stuck there.

Where the bulletholes are, if feels that the clipping extends all the way there.

https://i.imgur.com/KIY8vcx.jpeg
Mnk 14 Jun, 2024 @ 4:28am 
I think you should fix some place in A site, because you can actually plant the bomb in the rock, it is hard to notice.
kori™ 20 Jul, 2024 @ 5:56am 
Originally posted by Hinnerk:
do you have a screenshot?

Sorry, I wasn't around for a while. I think I had but after playing today, it was not an issue. I think it was with the trees, or around one of the sites. Now wall hitboxes seemed good :)

But one small thing I noticed, I don't know if it's intentional or not but the big trees are not bangable. Not exactly an issue to be honest, but considering other wooden walls and trees are (or used to be) bangable, it might be a nice/welcome change if they were bangable
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